cayley/graph/fixed_iterator.go
kortschak 60d5c60817 Canonicalise iterator receiver names
This apparently meaningless churn improves godoc readability.
2014-06-28 21:36:50 +09:30

156 lines
4.3 KiB
Go

// Copyright 2014 The Cayley Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package graph
// Defines one of the base iterators, the Fixed iterator. A fixed iterator is quite simple; it
// contains an explicit fixed array of values.
//
// A fixed iterator requires an Equality function to be passed to it, by reason that TSVal, the
// opaque Triple store value, may not answer to ==.
import (
"fmt"
"strings"
)
// A Fixed iterator consists of it's values, an index (where it is in the process of Next()ing) and
// an equality function.
type FixedIterator struct {
BaseIterator
values []TSVal
lastIndex int
cmp Equality
}
// Define the signature of an equality function.
type Equality func(a, b TSVal) bool
// Define an equality function of purely ==, which works for native types.
func BasicEquality(a, b TSVal) bool {
if a == b {
return true
}
return false
}
// Creates a new Fixed iterator based around == equality.
func newFixedIterator() *FixedIterator {
return NewFixedIteratorWithCompare(BasicEquality)
}
// Creates a new Fixed iterator with a custom comparitor.
func NewFixedIteratorWithCompare(compareFn Equality) *FixedIterator {
var it FixedIterator
BaseIteratorInit(&it.BaseIterator)
it.values = make([]TSVal, 0, 20)
it.lastIndex = 0
it.cmp = compareFn
return &it
}
func (it *FixedIterator) Reset() {
it.lastIndex = 0
}
func (it *FixedIterator) Close() {}
func (it *FixedIterator) Clone() Iterator {
out := NewFixedIteratorWithCompare(it.cmp)
for _, val := range it.values {
out.AddValue(val)
}
out.CopyTagsFrom(it)
return out
}
// Add a value to the iterator. The array now contains this value.
// TODO(barakmich): This ought to be a set someday, disallowing repeated values.
func (it *FixedIterator) AddValue(v TSVal) {
it.values = append(it.values, v)
}
// Print some information about the iterator.
func (it *FixedIterator) DebugString(indent int) string {
value := ""
if len(it.values) > 0 {
value = fmt.Sprint(it.values[0])
}
return fmt.Sprintf("%s(%s tags: %s Size: %d id0: %d)",
strings.Repeat(" ", indent),
it.Type(),
it.FixedTags(),
len(it.values),
value,
)
}
// Register this iterator as a Fixed iterator.
func (it *FixedIterator) Type() string {
return "fixed"
}
// Check if the passed value is equal to one of the values stored in the iterator.
func (it *FixedIterator) Check(v TSVal) bool {
// Could be optimized by keeping it sorted or using a better datastructure.
// However, for fixed iterators, which are by definition kind of tiny, this
// isn't a big issue.
CheckLogIn(it, v)
for _, x := range it.values {
if it.cmp(x, v) {
it.Last = x
return CheckLogOut(it, v, true)
}
}
return CheckLogOut(it, v, false)
}
// Return the next stored value from the iterator.
func (it *FixedIterator) Next() (TSVal, bool) {
NextLogIn(it)
if it.lastIndex == len(it.values) {
return NextLogOut(it, nil, false)
}
out := it.values[it.lastIndex]
it.Last = out
it.lastIndex++
return NextLogOut(it, out, true)
}
// Optimize() for a Fixed iterator is simple. Returns a Null iterator if it's empty
// (so that other iterators upstream can treat this as null) or there is no
// optimization.
func (it *FixedIterator) Optimize() (Iterator, bool) {
if len(it.values) == 1 && it.values[0] == nil {
return &NullIterator{}, true
}
return it, false
}
// Size is the number of values stored.
func (it *FixedIterator) Size() (int64, bool) {
return int64(len(it.values)), true
}
// As we right now have to scan the entire list, Next and Check are linear with the
// size. However, a better data structure could remove these limits.
func (it *FixedIterator) GetStats() *IteratorStats {
return &IteratorStats{
CheckCost: int64(len(it.values)),
NextCost: int64(len(it.values)),
Size: int64(len(it.values)),
}
}