Canonicalise iterator receiver names
This apparently meaningless churn improves godoc readability.
This commit is contained in:
parent
dc65ebce9e
commit
60d5c60817
10 changed files with 432 additions and 435 deletions
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@ -45,70 +45,69 @@ func NewInt64AllIterator(min, max int64) *Int64AllIterator {
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}
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// Start back at the beginning
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func (a *Int64AllIterator) Reset() {
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a.at = a.min
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func (it *Int64AllIterator) Reset() {
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it.at = it.min
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}
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func (a *Int64AllIterator) Close() {
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}
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func (it *Int64AllIterator) Close() {}
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func (a *Int64AllIterator) Clone() Iterator {
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out := NewInt64AllIterator(a.min, a.max)
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out.CopyTagsFrom(a)
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func (it *Int64AllIterator) Clone() Iterator {
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out := NewInt64AllIterator(it.min, it.max)
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out.CopyTagsFrom(it)
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return out
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}
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// Prints the All iterator as just an "all".
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func (a *Int64AllIterator) DebugString(indent int) string {
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return fmt.Sprintf("%s(%s)", strings.Repeat(" ", indent), a.Type())
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func (it *Int64AllIterator) DebugString(indent int) string {
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return fmt.Sprintf("%s(%s)", strings.Repeat(" ", indent), it.Type())
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}
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// Next() on an Int64 all iterator is a simple incrementing counter.
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// Return the next integer, and mark it as the result.
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func (a *Int64AllIterator) Next() (TSVal, bool) {
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NextLogIn(a)
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if a.at == -1 {
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return NextLogOut(a, nil, false)
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func (it *Int64AllIterator) Next() (TSVal, bool) {
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NextLogIn(it)
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if it.at == -1 {
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return NextLogOut(it, nil, false)
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}
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val := a.at
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a.at = a.at + 1
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if a.at > a.max {
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a.at = -1
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val := it.at
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it.at = it.at + 1
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if it.at > it.max {
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it.at = -1
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}
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a.Last = val
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return NextLogOut(a, val, true)
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it.Last = val
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return NextLogOut(it, val, true)
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}
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// The number of elements in an Int64AllIterator is the size of the range.
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// The size is exact.
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func (a *Int64AllIterator) Size() (int64, bool) {
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Size := ((a.max - a.min) + 1)
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func (it *Int64AllIterator) Size() (int64, bool) {
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Size := ((it.max - it.min) + 1)
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return Size, true
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}
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// Check() for an Int64AllIterator is merely seeing if the passed value is
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// withing the range, assuming the value is an int64.
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func (a *Int64AllIterator) Check(tsv TSVal) bool {
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CheckLogIn(a, tsv)
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func (it *Int64AllIterator) Check(tsv TSVal) bool {
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CheckLogIn(it, tsv)
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v := tsv.(int64)
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if a.min <= v && v <= a.max {
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a.Last = v
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return CheckLogOut(a, v, true)
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if it.min <= v && v <= it.max {
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it.Last = v
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return CheckLogOut(it, v, true)
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}
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return CheckLogOut(a, v, false)
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return CheckLogOut(it, v, false)
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}
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// The type of this iterator is an "all". This is important, as it puts it in
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// the class of "all iterators.
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func (a *Int64AllIterator) Type() string { return "all" }
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func (it *Int64AllIterator) Type() string { return "all" }
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// There's nothing to optimize about this little iterator.
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func (a *Int64AllIterator) Optimize() (Iterator, bool) { return a, false }
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func (it *Int64AllIterator) Optimize() (Iterator, bool) { return it, false }
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// Stats for an Int64AllIterator are simple. Super cheap to do any operation,
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// and as big as the range.
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func (a *Int64AllIterator) GetStats() *IteratorStats {
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s, _ := a.Size()
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func (it *Int64AllIterator) GetStats() *IteratorStats {
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s, _ := it.Size()
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return &IteratorStats{
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CheckCost: 1,
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NextCost: 1,
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@ -41,80 +41,80 @@ func NewAndIterator() *AndIterator {
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}
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// Reset all internal iterators
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func (and *AndIterator) Reset() {
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and.primaryIt.Reset()
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for _, it := range and.internalIterators {
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it.Reset()
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func (it *AndIterator) Reset() {
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it.primaryIt.Reset()
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for _, sub := range it.internalIterators {
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sub.Reset()
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}
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and.checkList = nil
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it.checkList = nil
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}
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func (and *AndIterator) Clone() Iterator {
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newAnd := NewAndIterator()
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newAnd.AddSubIterator(and.primaryIt.Clone())
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newAnd.CopyTagsFrom(and)
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for _, it := range and.internalIterators {
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newAnd.AddSubIterator(it.Clone())
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func (it *AndIterator) Clone() Iterator {
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and := NewAndIterator()
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and.AddSubIterator(it.primaryIt.Clone())
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and.CopyTagsFrom(it)
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for _, sub := range it.internalIterators {
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and.AddSubIterator(sub.Clone())
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}
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if and.checkList != nil {
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newAnd.optimizeCheck()
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if it.checkList != nil {
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and.optimizeCheck()
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}
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return newAnd
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return and
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}
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// Returns a list.List of the subiterators, in order (primary iterator first).
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func (and *AndIterator) GetSubIterators() *list.List {
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func (it *AndIterator) GetSubIterators() *list.List {
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l := list.New()
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l.PushBack(and.primaryIt)
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for _, it := range and.internalIterators {
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l.PushBack(it)
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l.PushBack(it.primaryIt)
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for _, sub := range it.internalIterators {
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l.PushBack(sub)
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}
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return l
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}
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// Overrides BaseIterator TagResults, as it needs to add it's own results and
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// recurse down it's subiterators.
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func (and *AndIterator) TagResults(out *map[string]TSVal) {
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and.BaseIterator.TagResults(out)
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if and.primaryIt != nil {
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and.primaryIt.TagResults(out)
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func (it *AndIterator) TagResults(out *map[string]TSVal) {
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it.BaseIterator.TagResults(out)
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if it.primaryIt != nil {
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it.primaryIt.TagResults(out)
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}
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for _, it := range and.internalIterators {
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it.TagResults(out)
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for _, sub := range it.internalIterators {
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sub.TagResults(out)
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}
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}
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// DEPRECATED Returns the ResultTree for this iterator, recurses to it's subiterators.
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func (and *AndIterator) GetResultTree() *ResultTree {
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tree := NewResultTree(and.LastResult())
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tree.AddSubtree(and.primaryIt.GetResultTree())
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for _, it := range and.internalIterators {
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tree.AddSubtree(it.GetResultTree())
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func (it *AndIterator) GetResultTree() *ResultTree {
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tree := NewResultTree(it.LastResult())
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tree.AddSubtree(it.primaryIt.GetResultTree())
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for _, sub := range it.internalIterators {
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tree.AddSubtree(sub.GetResultTree())
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}
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return tree
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}
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// Prints information about this iterator.
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func (and *AndIterator) DebugString(indent int) string {
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func (it *AndIterator) DebugString(indent int) string {
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var total string
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for i, it := range and.internalIterators {
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for i, sub := range it.internalIterators {
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total += strings.Repeat(" ", indent+2)
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total += fmt.Sprintf("%d:\n%s\n", i, it.DebugString(indent+4))
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total += fmt.Sprintf("%d:\n%s\n", i, sub.DebugString(indent+4))
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}
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var tags string
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for _, k := range and.Tags() {
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for _, k := range it.Tags() {
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tags += fmt.Sprintf("%s;", k)
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}
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spaces := strings.Repeat(" ", indent+2)
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return fmt.Sprintf("%s(%s %d\n%stags:%s\n%sprimary_it:\n%s\n%sother_its:\n%s)",
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strings.Repeat(" ", indent),
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and.Type(),
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and.GetUid(),
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it.Type(),
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it.GetUid(),
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spaces,
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tags,
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spaces,
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and.primaryIt.DebugString(indent+4),
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it.primaryIt.DebugString(indent+4),
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spaces,
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total)
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}
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@ -125,43 +125,42 @@ func (and *AndIterator) DebugString(indent int) string {
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// important. Calling Optimize() is the way to change the order based on
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// subiterator statistics. Without Optimize(), the order added is the order
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// used.
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func (and *AndIterator) AddSubIterator(sub Iterator) {
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if and.itCount > 0 {
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and.internalIterators = append(and.internalIterators, sub)
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and.itCount++
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func (it *AndIterator) AddSubIterator(sub Iterator) {
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if it.itCount > 0 {
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it.internalIterators = append(it.internalIterators, sub)
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it.itCount++
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return
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}
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and.primaryIt = sub
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and.itCount++
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it.primaryIt = sub
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it.itCount++
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}
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// Returns the Next value from the And iterator. Because the And is the
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// intersection of its subiterators, it must choose one subiterator to produce a
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// candidate, and check this value against the subiterators. A productive choice
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// of primary iterator is therefore very important.
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func (and *AndIterator) Next() (TSVal, bool) {
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NextLogIn(and)
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func (it *AndIterator) Next() (TSVal, bool) {
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NextLogIn(it)
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var curr TSVal
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var exists bool
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for {
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curr, exists = and.primaryIt.Next()
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curr, exists = it.primaryIt.Next()
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if !exists {
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return NextLogOut(and, nil, false)
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return NextLogOut(it, nil, false)
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}
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if and.checkSubIts(curr) {
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and.Last = curr
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return NextLogOut(and, curr, true)
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if it.checkSubIts(curr) {
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it.Last = curr
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return NextLogOut(it, curr, true)
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}
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}
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panic("Somehow broke out of Next() loop in AndIterator")
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}
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// Checks a value against the non-primary iterators, in order.
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func (and *AndIterator) checkSubIts(val TSVal) bool {
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func (it *AndIterator) checkSubIts(val TSVal) bool {
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var subIsGood = true
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for _, it := range and.internalIterators {
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subIsGood = it.Check(val)
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for _, sub := range it.internalIterators {
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subIsGood = sub.Check(val)
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if !subIsGood {
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break
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}
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@ -169,43 +168,43 @@ func (and *AndIterator) checkSubIts(val TSVal) bool {
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return subIsGood
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}
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func (and *AndIterator) checkCheckList(val TSVal) bool {
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func (it *AndIterator) checkCheckList(val TSVal) bool {
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var isGood = true
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for e := and.checkList.Front(); e != nil; e = e.Next() {
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for e := it.checkList.Front(); e != nil; e = e.Next() {
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isGood = e.Value.(Iterator).Check(val)
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if !isGood {
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break
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}
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}
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return CheckLogOut(and, val, isGood)
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return CheckLogOut(it, val, isGood)
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}
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// Check a value against the entire iterator, in order.
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func (and *AndIterator) Check(val TSVal) bool {
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CheckLogIn(and, val)
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if and.checkList != nil {
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return and.checkCheckList(val)
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func (it *AndIterator) Check(val TSVal) bool {
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CheckLogIn(it, val)
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if it.checkList != nil {
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return it.checkCheckList(val)
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}
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mainGood := and.primaryIt.Check(val)
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mainGood := it.primaryIt.Check(val)
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if !mainGood {
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return CheckLogOut(and, val, false)
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return CheckLogOut(it, val, false)
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}
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othersGood := and.checkSubIts(val)
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othersGood := it.checkSubIts(val)
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if !othersGood {
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return CheckLogOut(and, val, false)
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return CheckLogOut(it, val, false)
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}
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and.Last = val
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return CheckLogOut(and, val, true)
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it.Last = val
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return CheckLogOut(it, val, true)
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}
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// Returns the approximate size of the And iterator. Because we're dealing
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// with an intersection, we know that the largest we can be is the size of the
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// smallest iterator. This is the heuristic we shall follow. Better heuristics
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// welcome.
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func (and *AndIterator) Size() (int64, bool) {
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val, b := and.primaryIt.Size()
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for _, it := range and.internalIterators {
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newval, newb := it.Size()
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func (it *AndIterator) Size() (int64, bool) {
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val, b := it.primaryIt.Size()
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for _, sub := range it.internalIterators {
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newval, newb := sub.Size()
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if val > newval {
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val = newval
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}
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@ -217,12 +216,12 @@ func (and *AndIterator) Size() (int64, bool) {
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// An And has no NextResult of its own -- that is, there are no other values
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// which satisfy our previous result that are not the result itself. Our
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// subiterators might, however, so just pass the call recursively.
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func (and *AndIterator) NextResult() bool {
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if and.primaryIt.NextResult() {
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func (it *AndIterator) NextResult() bool {
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if it.primaryIt.NextResult() {
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return true
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}
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for _, it := range and.internalIterators {
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if it.NextResult() {
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for _, sub := range it.internalIterators {
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if sub.NextResult() {
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return true
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}
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}
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@ -230,19 +229,18 @@ func (and *AndIterator) NextResult() bool {
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}
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// Perform and-specific cleanup, of which there currently is none.
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func (and *AndIterator) cleanUp() {
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}
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func (it *AndIterator) cleanUp() {}
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// Close this iterator, and, by extension, close the subiterators.
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// Close should be idempotent, and it follows that if it's subiterators
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// follow this contract, the And follows the contract.
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func (and *AndIterator) Close() {
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and.cleanUp()
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and.primaryIt.Close()
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for _, it := range and.internalIterators {
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it.Close()
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func (it *AndIterator) Close() {
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it.cleanUp()
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it.primaryIt.Close()
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for _, sub := range it.internalIterators {
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sub.Close()
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}
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}
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// Register this as an "and" iterator.
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func (and *AndIterator) Type() string { return "and" }
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func (it *AndIterator) Type() string { return "and" }
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@ -37,10 +37,10 @@ import (
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// Optimizes the AndIterator, by picking the most efficient way to Next() and
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// Check() its subiterators. For SQL fans, this is equivalent to JOIN.
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func (and *AndIterator) Optimize() (Iterator, bool) {
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func (it *AndIterator) Optimize() (Iterator, bool) {
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// First, let's get the list of iterators, in order (first one is Next()ed,
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// the rest are Check()ed)
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oldItList := and.GetSubIterators()
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oldItList := it.GetSubIterators()
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// And call Optimize() on our subtree, replacing each one in the order we
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// found them. it_list is the newly optimized versions of these, and changed
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@ -54,10 +54,10 @@ func (and *AndIterator) Optimize() (Iterator, bool) {
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// If we can find only one subiterator which is equivalent to this whole and,
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// we can replace the And...
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out := and.optimizeReplacement(itList)
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out := it.optimizeReplacement(itList)
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if out != nil {
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// ...Move the tags to the replacement...
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moveTagsTo(out, and)
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moveTagsTo(out, it)
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// ...Close everyone except `out`, our replacement...
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closeIteratorList(itList, out)
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// ...And return it.
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@ -80,14 +80,14 @@ func (and *AndIterator) Optimize() (Iterator, bool) {
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}
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// Move the tags hanging on us (like any good replacement).
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newAnd.CopyTagsFrom(and)
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newAnd.CopyTagsFrom(it)
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newAnd.optimizeCheck()
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// And close ourselves but not our subiterators -- some may still be alive in
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// the new And (they were unchanged upon calling Optimize() on them, at the
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// start).
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and.cleanUp()
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it.cleanUp()
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return newAnd, true
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}
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@ -104,7 +104,7 @@ func closeIteratorList(l *list.List, except Iterator) {
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// Find if there is a single subiterator which is a valid replacement for this
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// AndIterator.
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func (and *AndIterator) optimizeReplacement(itList *list.List) Iterator {
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func (_ *AndIterator) optimizeReplacement(itList *list.List) Iterator {
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// If we were created with no SubIterators, we're as good as Null.
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if itList.Len() == 0 {
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return &NullIterator{}
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@ -190,8 +190,8 @@ func optimizeOrder(l *list.List) *list.List {
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// optimizeCheck(l) creates an alternate check list, containing the same contents
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// but with a new ordering, however it wishes.
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func (and *AndIterator) optimizeCheck() {
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subIts := and.GetSubIterators()
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func (it *AndIterator) optimizeCheck() {
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subIts := it.GetSubIterators()
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out := list.New()
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// Find the iterator with the lowest Check() cost, push it to the front, repeat.
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@ -211,15 +211,15 @@ func (and *AndIterator) optimizeCheck() {
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subIts.Remove(best)
|
||||
}
|
||||
|
||||
and.checkList = out
|
||||
it.checkList = out
|
||||
}
|
||||
|
||||
// If we're replacing ourselves by a single iterator, we need to grab the
|
||||
// result tags from the iterators that, while still valid and would hold
|
||||
// the same values as this and, are not going to stay.
|
||||
// getSubTags() returns a map of the tags for all the subiterators.
|
||||
func (and *AndIterator) getSubTags() map[string]bool {
|
||||
subs := and.GetSubIterators()
|
||||
func (it *AndIterator) getSubTags() map[string]bool {
|
||||
subs := it.GetSubIterators()
|
||||
tags := make(map[string]bool)
|
||||
for e := subs.Front(); e != nil; e = e.Next() {
|
||||
it := e.Value.(Iterator)
|
||||
|
|
@ -227,23 +227,23 @@ func (and *AndIterator) getSubTags() map[string]bool {
|
|||
tags[tag] = true
|
||||
}
|
||||
}
|
||||
for _, tag := range and.Tags() {
|
||||
for _, tag := range it.Tags() {
|
||||
tags[tag] = true
|
||||
}
|
||||
return tags
|
||||
}
|
||||
|
||||
// moveTagsTo() gets the tags for all of the And's subiterators and the
|
||||
// And itself, and moves them to `out`.
|
||||
func moveTagsTo(out Iterator, and *AndIterator) {
|
||||
tagmap := and.getSubTags()
|
||||
for _, tag := range out.Tags() {
|
||||
// moveTagsTo() gets the tags for all of the src's subiterators and the
|
||||
// src itself, and moves them to dst.
|
||||
func moveTagsTo(dst Iterator, src *AndIterator) {
|
||||
tagmap := src.getSubTags()
|
||||
for _, tag := range dst.Tags() {
|
||||
if tagmap[tag] {
|
||||
delete(tagmap, tag)
|
||||
}
|
||||
}
|
||||
for k, _ := range tagmap {
|
||||
out.AddTag(k)
|
||||
dst.AddTag(k)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -308,13 +308,13 @@ func hasOneUsefulIterator(l *list.List) Iterator {
|
|||
// and.GetStats() lives here in and-iterator-optimize.go because it may
|
||||
// in the future return different statistics based on how it is optimized.
|
||||
// For now, however, it's pretty static.
|
||||
func (and *AndIterator) GetStats() *IteratorStats {
|
||||
primaryStats := and.primaryIt.GetStats()
|
||||
func (it *AndIterator) GetStats() *IteratorStats {
|
||||
primaryStats := it.primaryIt.GetStats()
|
||||
CheckCost := primaryStats.CheckCost
|
||||
NextCost := primaryStats.NextCost
|
||||
Size := primaryStats.Size
|
||||
for _, it := range and.internalIterators {
|
||||
stats := it.GetStats()
|
||||
for _, sub := range it.internalIterators {
|
||||
stats := sub.GetStats()
|
||||
NextCost += stats.CheckCost
|
||||
CheckCost += stats.CheckCost
|
||||
if Size > stats.Size {
|
||||
|
|
|
|||
|
|
@ -60,98 +60,97 @@ func NewFixedIteratorWithCompare(compareFn Equality) *FixedIterator {
|
|||
return &it
|
||||
}
|
||||
|
||||
func (f *FixedIterator) Reset() {
|
||||
f.lastIndex = 0
|
||||
func (it *FixedIterator) Reset() {
|
||||
it.lastIndex = 0
|
||||
}
|
||||
|
||||
func (f *FixedIterator) Close() {
|
||||
}
|
||||
func (it *FixedIterator) Close() {}
|
||||
|
||||
func (f *FixedIterator) Clone() Iterator {
|
||||
out := NewFixedIteratorWithCompare(f.cmp)
|
||||
for _, val := range f.values {
|
||||
func (it *FixedIterator) Clone() Iterator {
|
||||
out := NewFixedIteratorWithCompare(it.cmp)
|
||||
for _, val := range it.values {
|
||||
out.AddValue(val)
|
||||
}
|
||||
out.CopyTagsFrom(f)
|
||||
out.CopyTagsFrom(it)
|
||||
return out
|
||||
}
|
||||
|
||||
// Add a value to the iterator. The array now contains this value.
|
||||
// TODO(barakmich): This ought to be a set someday, disallowing repeated values.
|
||||
func (f *FixedIterator) AddValue(v TSVal) {
|
||||
f.values = append(f.values, v)
|
||||
func (it *FixedIterator) AddValue(v TSVal) {
|
||||
it.values = append(it.values, v)
|
||||
}
|
||||
|
||||
// Print some information about the iterator.
|
||||
func (f *FixedIterator) DebugString(indent int) string {
|
||||
func (it *FixedIterator) DebugString(indent int) string {
|
||||
value := ""
|
||||
if len(f.values) > 0 {
|
||||
value = fmt.Sprint(f.values[0])
|
||||
if len(it.values) > 0 {
|
||||
value = fmt.Sprint(it.values[0])
|
||||
}
|
||||
return fmt.Sprintf("%s(%s tags: %s Size: %d id0: %d)",
|
||||
strings.Repeat(" ", indent),
|
||||
f.Type(),
|
||||
f.FixedTags(),
|
||||
len(f.values),
|
||||
it.Type(),
|
||||
it.FixedTags(),
|
||||
len(it.values),
|
||||
value,
|
||||
)
|
||||
}
|
||||
|
||||
// Register this iterator as a Fixed iterator.
|
||||
func (f *FixedIterator) Type() string {
|
||||
func (it *FixedIterator) Type() string {
|
||||
return "fixed"
|
||||
}
|
||||
|
||||
// Check if the passed value is equal to one of the values stored in the iterator.
|
||||
func (f *FixedIterator) Check(v TSVal) bool {
|
||||
func (it *FixedIterator) Check(v TSVal) bool {
|
||||
// Could be optimized by keeping it sorted or using a better datastructure.
|
||||
// However, for fixed iterators, which are by definition kind of tiny, this
|
||||
// isn't a big issue.
|
||||
CheckLogIn(f, v)
|
||||
for _, x := range f.values {
|
||||
if f.cmp(x, v) {
|
||||
f.Last = x
|
||||
return CheckLogOut(f, v, true)
|
||||
CheckLogIn(it, v)
|
||||
for _, x := range it.values {
|
||||
if it.cmp(x, v) {
|
||||
it.Last = x
|
||||
return CheckLogOut(it, v, true)
|
||||
}
|
||||
}
|
||||
return CheckLogOut(f, v, false)
|
||||
return CheckLogOut(it, v, false)
|
||||
}
|
||||
|
||||
// Return the next stored value from the iterator.
|
||||
func (f *FixedIterator) Next() (TSVal, bool) {
|
||||
NextLogIn(f)
|
||||
if f.lastIndex == len(f.values) {
|
||||
return NextLogOut(f, nil, false)
|
||||
func (it *FixedIterator) Next() (TSVal, bool) {
|
||||
NextLogIn(it)
|
||||
if it.lastIndex == len(it.values) {
|
||||
return NextLogOut(it, nil, false)
|
||||
}
|
||||
out := f.values[f.lastIndex]
|
||||
f.Last = out
|
||||
f.lastIndex++
|
||||
return NextLogOut(f, out, true)
|
||||
out := it.values[it.lastIndex]
|
||||
it.Last = out
|
||||
it.lastIndex++
|
||||
return NextLogOut(it, out, true)
|
||||
}
|
||||
|
||||
// Optimize() for a Fixed iterator is simple. Returns a Null iterator if it's empty
|
||||
// (so that other iterators upstream can treat this as null) or there is no
|
||||
// optimization.
|
||||
func (f *FixedIterator) Optimize() (Iterator, bool) {
|
||||
func (it *FixedIterator) Optimize() (Iterator, bool) {
|
||||
|
||||
if len(f.values) == 1 && f.values[0] == nil {
|
||||
if len(it.values) == 1 && it.values[0] == nil {
|
||||
return &NullIterator{}, true
|
||||
}
|
||||
|
||||
return f, false
|
||||
return it, false
|
||||
}
|
||||
|
||||
// Size is the number of values stored.
|
||||
func (f *FixedIterator) Size() (int64, bool) {
|
||||
return int64(len(f.values)), true
|
||||
func (it *FixedIterator) Size() (int64, bool) {
|
||||
return int64(len(it.values)), true
|
||||
}
|
||||
|
||||
// As we right now have to scan the entire list, Next and Check are linear with the
|
||||
// size. However, a better data structure could remove these limits.
|
||||
func (a *FixedIterator) GetStats() *IteratorStats {
|
||||
func (it *FixedIterator) GetStats() *IteratorStats {
|
||||
return &IteratorStats{
|
||||
CheckCost: int64(len(a.values)),
|
||||
NextCost: int64(len(a.values)),
|
||||
Size: int64(len(a.values)),
|
||||
CheckCost: int64(len(it.values)),
|
||||
NextCost: int64(len(it.values)),
|
||||
Size: int64(len(it.values)),
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -36,8 +36,9 @@ package graph
|
|||
import (
|
||||
"container/list"
|
||||
"fmt"
|
||||
"github.com/barakmich/glog"
|
||||
"strings"
|
||||
|
||||
"github.com/barakmich/glog"
|
||||
)
|
||||
|
||||
// A HasaIterator consists of a reference back to the TripleStore that it references,
|
||||
|
|
@ -63,94 +64,93 @@ func NewHasaIterator(ts TripleStore, subIt Iterator, dir string) *HasaIterator {
|
|||
}
|
||||
|
||||
// Return our sole subiterator, in a list.List.
|
||||
func (h *HasaIterator) GetSubIterators() *list.List {
|
||||
func (it *HasaIterator) GetSubIterators() *list.List {
|
||||
l := list.New()
|
||||
l.PushBack(h.primaryIt)
|
||||
l.PushBack(it.primaryIt)
|
||||
return l
|
||||
}
|
||||
|
||||
func (h *HasaIterator) Reset() {
|
||||
h.primaryIt.Reset()
|
||||
if h.resultIt != nil {
|
||||
h.resultIt.Close()
|
||||
func (it *HasaIterator) Reset() {
|
||||
it.primaryIt.Reset()
|
||||
if it.resultIt != nil {
|
||||
it.resultIt.Close()
|
||||
}
|
||||
}
|
||||
|
||||
func (h *HasaIterator) Clone() Iterator {
|
||||
out := NewHasaIterator(h.ts, h.primaryIt.Clone(), h.direction)
|
||||
out.CopyTagsFrom(h)
|
||||
func (it *HasaIterator) Clone() Iterator {
|
||||
out := NewHasaIterator(it.ts, it.primaryIt.Clone(), it.direction)
|
||||
out.CopyTagsFrom(it)
|
||||
return out
|
||||
}
|
||||
|
||||
// Direction accessor.
|
||||
func (h *HasaIterator) Direction() string { return h.direction }
|
||||
func (it *HasaIterator) Direction() string { return it.direction }
|
||||
|
||||
// Pass the Optimize() call along to the subiterator. If it becomes Null,
|
||||
// then the HasA becomes Null (there are no triples that have any directions).
|
||||
func (h *HasaIterator) Optimize() (Iterator, bool) {
|
||||
|
||||
newPrimary, changed := h.primaryIt.Optimize()
|
||||
func (it *HasaIterator) Optimize() (Iterator, bool) {
|
||||
newPrimary, changed := it.primaryIt.Optimize()
|
||||
if changed {
|
||||
h.primaryIt = newPrimary
|
||||
if h.primaryIt.Type() == "null" {
|
||||
return h.primaryIt, true
|
||||
it.primaryIt = newPrimary
|
||||
if it.primaryIt.Type() == "null" {
|
||||
return it.primaryIt, true
|
||||
}
|
||||
}
|
||||
return h, false
|
||||
return it, false
|
||||
}
|
||||
|
||||
// Pass the TagResults down the chain.
|
||||
func (h *HasaIterator) TagResults(out *map[string]TSVal) {
|
||||
h.BaseIterator.TagResults(out)
|
||||
h.primaryIt.TagResults(out)
|
||||
func (it *HasaIterator) TagResults(out *map[string]TSVal) {
|
||||
it.BaseIterator.TagResults(out)
|
||||
it.primaryIt.TagResults(out)
|
||||
}
|
||||
|
||||
// DEPRECATED Return results in a ResultTree.
|
||||
func (h *HasaIterator) GetResultTree() *ResultTree {
|
||||
tree := NewResultTree(h.LastResult())
|
||||
tree.AddSubtree(h.primaryIt.GetResultTree())
|
||||
func (it *HasaIterator) GetResultTree() *ResultTree {
|
||||
tree := NewResultTree(it.LastResult())
|
||||
tree.AddSubtree(it.primaryIt.GetResultTree())
|
||||
return tree
|
||||
}
|
||||
|
||||
// Print some information about this iterator.
|
||||
func (h *HasaIterator) DebugString(indent int) string {
|
||||
func (it *HasaIterator) DebugString(indent int) string {
|
||||
var tags string
|
||||
for _, k := range h.Tags() {
|
||||
for _, k := range it.Tags() {
|
||||
tags += fmt.Sprintf("%s;", k)
|
||||
}
|
||||
return fmt.Sprintf("%s(%s %d tags:%s direction:%s\n%s)", strings.Repeat(" ", indent), h.Type(), h.GetUid(), tags, h.direction, h.primaryIt.DebugString(indent+4))
|
||||
return fmt.Sprintf("%s(%s %d tags:%s direction:%s\n%s)", strings.Repeat(" ", indent), it.Type(), it.GetUid(), tags, it.direction, it.primaryIt.DebugString(indent+4))
|
||||
}
|
||||
|
||||
// Check a value against our internal iterator. In order to do this, we must first open a new
|
||||
// iterator of "triples that have `val` in our direction", given to us by the triple store,
|
||||
// and then Next() values out of that iterator and Check() them against our subiterator.
|
||||
func (h *HasaIterator) Check(val TSVal) bool {
|
||||
CheckLogIn(h, val)
|
||||
func (it *HasaIterator) Check(val TSVal) bool {
|
||||
CheckLogIn(it, val)
|
||||
if glog.V(4) {
|
||||
glog.V(4).Infoln("Id is", h.ts.GetNameFor(val))
|
||||
glog.V(4).Infoln("Id is", it.ts.GetNameFor(val))
|
||||
}
|
||||
// TODO(barakmich): Optimize this
|
||||
if h.resultIt != nil {
|
||||
h.resultIt.Close()
|
||||
if it.resultIt != nil {
|
||||
it.resultIt.Close()
|
||||
}
|
||||
h.resultIt = h.ts.GetTripleIterator(h.direction, val)
|
||||
return CheckLogOut(h, val, h.GetCheckResult())
|
||||
it.resultIt = it.ts.GetTripleIterator(it.direction, val)
|
||||
return CheckLogOut(it, val, it.GetCheckResult())
|
||||
}
|
||||
|
||||
// GetCheckResult() is shared code between Check() and GetNextResult() -- calls next on the
|
||||
// result iterator (a triple iterator based on the last checked value) and returns true if
|
||||
// another match is made.
|
||||
func (h *HasaIterator) GetCheckResult() bool {
|
||||
func (it *HasaIterator) GetCheckResult() bool {
|
||||
for {
|
||||
linkVal, ok := h.resultIt.Next()
|
||||
linkVal, ok := it.resultIt.Next()
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
if glog.V(4) {
|
||||
glog.V(4).Infoln("Triple is", h.ts.GetTriple(linkVal).ToString())
|
||||
glog.V(4).Infoln("Triple is", it.ts.GetTriple(linkVal).ToString())
|
||||
}
|
||||
if h.primaryIt.Check(linkVal) {
|
||||
h.Last = h.ts.GetTripleDirection(linkVal, h.direction)
|
||||
if it.primaryIt.Check(linkVal) {
|
||||
it.Last = it.ts.GetTripleDirection(linkVal, it.direction)
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
|
@ -158,37 +158,37 @@ func (h *HasaIterator) GetCheckResult() bool {
|
|||
}
|
||||
|
||||
// Get the next result that matches this branch.
|
||||
func (h *HasaIterator) NextResult() bool {
|
||||
func (it *HasaIterator) NextResult() bool {
|
||||
// Order here is important. If the subiterator has a NextResult, then we
|
||||
// need do nothing -- there is a next result, and we shouldn't move forward.
|
||||
// However, we then need to get the next result from our last Check().
|
||||
//
|
||||
// The upshot is, the end of NextResult() bubbles up from the bottom of the
|
||||
// iterator tree up, and we need to respect that.
|
||||
if h.primaryIt.NextResult() {
|
||||
if it.primaryIt.NextResult() {
|
||||
return true
|
||||
}
|
||||
return h.GetCheckResult()
|
||||
return it.GetCheckResult()
|
||||
}
|
||||
|
||||
// Get the next result from this iterator. This is simpler than Check. We have a
|
||||
// subiterator we can get a value from, and we can take that resultant triple,
|
||||
// pull our direction out of it, and return that.
|
||||
func (h *HasaIterator) Next() (TSVal, bool) {
|
||||
NextLogIn(h)
|
||||
if h.resultIt != nil {
|
||||
h.resultIt.Close()
|
||||
func (it *HasaIterator) Next() (TSVal, bool) {
|
||||
NextLogIn(it)
|
||||
if it.resultIt != nil {
|
||||
it.resultIt.Close()
|
||||
}
|
||||
h.resultIt = &NullIterator{}
|
||||
it.resultIt = &NullIterator{}
|
||||
|
||||
tID, ok := h.primaryIt.Next()
|
||||
tID, ok := it.primaryIt.Next()
|
||||
if !ok {
|
||||
return NextLogOut(h, 0, false)
|
||||
return NextLogOut(it, 0, false)
|
||||
}
|
||||
name := h.ts.GetTriple(tID).Get(h.direction)
|
||||
val := h.ts.GetIdFor(name)
|
||||
h.Last = val
|
||||
return NextLogOut(h, val, true)
|
||||
name := it.ts.GetTriple(tID).Get(it.direction)
|
||||
val := it.ts.GetIdFor(name)
|
||||
it.Last = val
|
||||
return NextLogOut(it, val, true)
|
||||
}
|
||||
|
||||
// GetStats() returns the statistics on the HasA iterator. This is curious. Next
|
||||
|
|
@ -197,8 +197,8 @@ func (h *HasaIterator) Next() (TSVal, bool) {
|
|||
// one sticks -- potentially expensive, depending on fanout. Size, however, is
|
||||
// potentially smaller. we know at worst it's the size of the subiterator, but
|
||||
// if there are many repeated values, it could be much smaller in totality.
|
||||
func (h *HasaIterator) GetStats() *IteratorStats {
|
||||
subitStats := h.primaryIt.GetStats()
|
||||
func (it *HasaIterator) GetStats() *IteratorStats {
|
||||
subitStats := it.primaryIt.GetStats()
|
||||
// TODO(barakmich): These should really come from the triplestore itself
|
||||
// and be optimized.
|
||||
faninFactor := int64(1)
|
||||
|
|
@ -213,12 +213,12 @@ func (h *HasaIterator) GetStats() *IteratorStats {
|
|||
}
|
||||
|
||||
// Close the subiterator, the result iterator (if any) and the HasA.
|
||||
func (h *HasaIterator) Close() {
|
||||
if h.resultIt != nil {
|
||||
h.resultIt.Close()
|
||||
func (it *HasaIterator) Close() {
|
||||
if it.resultIt != nil {
|
||||
it.resultIt.Close()
|
||||
}
|
||||
h.primaryIt.Close()
|
||||
it.primaryIt.Close()
|
||||
}
|
||||
|
||||
// Register this iterator as a HasA.
|
||||
func (h *HasaIterator) Type() string { return "hasa" }
|
||||
func (it *HasaIterator) Type() string { return "hasa" }
|
||||
|
|
|
|||
|
|
@ -20,8 +20,9 @@ package graph
|
|||
import (
|
||||
"container/list"
|
||||
"fmt"
|
||||
"github.com/barakmich/glog"
|
||||
"strings"
|
||||
|
||||
"github.com/barakmich/glog"
|
||||
)
|
||||
|
||||
var iterator_n int = 0
|
||||
|
|
@ -120,50 +121,50 @@ type BaseIterator struct {
|
|||
}
|
||||
|
||||
// Called by subclases.
|
||||
func BaseIteratorInit(b *BaseIterator) {
|
||||
func BaseIteratorInit(it *BaseIterator) {
|
||||
// Your basic iterator is nextable
|
||||
b.nextable = true
|
||||
b.uid = iterator_n
|
||||
it.nextable = true
|
||||
it.uid = iterator_n
|
||||
if glog.V(2) {
|
||||
iterator_n++
|
||||
}
|
||||
}
|
||||
|
||||
func (b *BaseIterator) GetUid() int {
|
||||
return b.uid
|
||||
func (it *BaseIterator) GetUid() int {
|
||||
return it.uid
|
||||
}
|
||||
|
||||
// Adds a tag to the iterator. Most iterators don't need to override.
|
||||
func (b *BaseIterator) AddTag(tag string) {
|
||||
if b.tags == nil {
|
||||
b.tags = make([]string, 0)
|
||||
func (it *BaseIterator) AddTag(tag string) {
|
||||
if it.tags == nil {
|
||||
it.tags = make([]string, 0)
|
||||
}
|
||||
b.tags = append(b.tags, tag)
|
||||
it.tags = append(it.tags, tag)
|
||||
}
|
||||
|
||||
func (b *BaseIterator) AddFixedTag(tag string, value TSVal) {
|
||||
if b.fixedTags == nil {
|
||||
b.fixedTags = make(map[string]TSVal)
|
||||
func (it *BaseIterator) AddFixedTag(tag string, value TSVal) {
|
||||
if it.fixedTags == nil {
|
||||
it.fixedTags = make(map[string]TSVal)
|
||||
}
|
||||
b.fixedTags[tag] = value
|
||||
it.fixedTags[tag] = value
|
||||
}
|
||||
|
||||
// Returns the tags.
|
||||
func (b *BaseIterator) Tags() []string {
|
||||
return b.tags
|
||||
func (it *BaseIterator) Tags() []string {
|
||||
return it.tags
|
||||
}
|
||||
|
||||
func (b *BaseIterator) FixedTags() map[string]TSVal {
|
||||
return b.fixedTags
|
||||
func (it *BaseIterator) FixedTags() map[string]TSVal {
|
||||
return it.fixedTags
|
||||
}
|
||||
|
||||
func (b *BaseIterator) CopyTagsFrom(other_it Iterator) {
|
||||
func (it *BaseIterator) CopyTagsFrom(other_it Iterator) {
|
||||
for _, tag := range other_it.Tags() {
|
||||
b.AddTag(tag)
|
||||
it.AddTag(tag)
|
||||
}
|
||||
|
||||
for k, v := range other_it.FixedTags() {
|
||||
b.AddFixedTag(k, v)
|
||||
it.AddFixedTag(k, v)
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -185,55 +186,55 @@ func (n *BaseIterator) GetStats() *IteratorStats {
|
|||
}
|
||||
|
||||
// DEPRECATED
|
||||
func (b *BaseIterator) GetResultTree() *ResultTree {
|
||||
tree := NewResultTree(b.LastResult())
|
||||
func (it *BaseIterator) GetResultTree() *ResultTree {
|
||||
tree := NewResultTree(it.LastResult())
|
||||
return tree
|
||||
}
|
||||
|
||||
// Nothing in a base iterator.
|
||||
func (n *BaseIterator) Next() (TSVal, bool) {
|
||||
func (it *BaseIterator) Next() (TSVal, bool) {
|
||||
return nil, false
|
||||
}
|
||||
|
||||
func (n *BaseIterator) NextResult() bool {
|
||||
func (it *BaseIterator) NextResult() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// Returns the last result of an iterator.
|
||||
func (n *BaseIterator) LastResult() TSVal {
|
||||
return n.Last
|
||||
func (it *BaseIterator) LastResult() TSVal {
|
||||
return it.Last
|
||||
}
|
||||
|
||||
// If you're empty and you know it, clap your hands.
|
||||
func (n *BaseIterator) Size() (int64, bool) {
|
||||
func (it *BaseIterator) Size() (int64, bool) {
|
||||
return 0, true
|
||||
}
|
||||
|
||||
// No subiterators. Only those with subiterators need to do anything here.
|
||||
func (n *BaseIterator) GetSubIterators() *list.List {
|
||||
func (it *BaseIterator) GetSubIterators() *list.List {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Accessor
|
||||
func (b *BaseIterator) Nextable() bool { return b.nextable }
|
||||
func (it *BaseIterator) Nextable() bool { return it.nextable }
|
||||
|
||||
// Fill the map based on the tags assigned to this iterator. Default
|
||||
// functionality works well for most iterators.
|
||||
func (a *BaseIterator) TagResults(out_map *map[string]TSVal) {
|
||||
for _, tag := range a.Tags() {
|
||||
(*out_map)[tag] = a.LastResult()
|
||||
func (it *BaseIterator) TagResults(out_map *map[string]TSVal) {
|
||||
for _, tag := range it.Tags() {
|
||||
(*out_map)[tag] = it.LastResult()
|
||||
}
|
||||
|
||||
for tag, value := range a.FixedTags() {
|
||||
for tag, value := range it.FixedTags() {
|
||||
(*out_map)[tag] = value
|
||||
}
|
||||
}
|
||||
|
||||
// Nothing to clean up.
|
||||
//func (a *BaseIterator) Close() {}
|
||||
func (a *NullIterator) Close() {}
|
||||
func (it *NullIterator) Close() {}
|
||||
|
||||
func (a *BaseIterator) Reset() {}
|
||||
func (it *BaseIterator) Reset() {}
|
||||
|
||||
// Here we define the simplest base iterator -- the Null iterator. It contains nothing.
|
||||
// It is the empty set. Often times, queries that contain one of these match nothing,
|
||||
|
|
@ -244,26 +245,25 @@ type NullIterator struct {
|
|||
|
||||
// Fairly useless New function.
|
||||
func NewNullIterator() *NullIterator {
|
||||
var n NullIterator
|
||||
return &n
|
||||
return &NullIterator{}
|
||||
}
|
||||
|
||||
func (n *NullIterator) Clone() Iterator { return NewNullIterator() }
|
||||
func (it *NullIterator) Clone() Iterator { return NewNullIterator() }
|
||||
|
||||
// Name the null iterator.
|
||||
func (n *NullIterator) Type() string { return "null" }
|
||||
func (it *NullIterator) Type() string { return "null" }
|
||||
|
||||
// A good iterator will close itself when it returns true.
|
||||
// Null has nothing it needs to do.
|
||||
func (n *NullIterator) Optimize() (Iterator, bool) { return n, false }
|
||||
func (it *NullIterator) Optimize() (Iterator, bool) { return it, false }
|
||||
|
||||
// Print the null iterator.
|
||||
func (n *NullIterator) DebugString(indent int) string {
|
||||
func (it *NullIterator) DebugString(indent int) string {
|
||||
return strings.Repeat(" ", indent) + "(null)"
|
||||
}
|
||||
|
||||
// A null iterator costs nothing. Use it!
|
||||
func (n *NullIterator) GetStats() *IteratorStats {
|
||||
func (it *NullIterator) GetStats() *IteratorStats {
|
||||
return &IteratorStats{0, 0, 0}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -28,8 +28,9 @@ package graph
|
|||
|
||||
import (
|
||||
"fmt"
|
||||
"github.com/barakmich/glog"
|
||||
"strings"
|
||||
|
||||
"github.com/barakmich/glog"
|
||||
)
|
||||
|
||||
// An optional iterator has the subconstraint iterator we wish to be optional
|
||||
|
|
@ -49,24 +50,24 @@ func NewOptionalIterator(it Iterator) *OptionalIterator {
|
|||
return &o
|
||||
}
|
||||
|
||||
func (o *OptionalIterator) Reset() {
|
||||
o.subIt.Reset()
|
||||
o.lastCheck = false
|
||||
func (it *OptionalIterator) Reset() {
|
||||
it.subIt.Reset()
|
||||
it.lastCheck = false
|
||||
}
|
||||
|
||||
func (o *OptionalIterator) Close() {
|
||||
o.subIt.Close()
|
||||
func (it *OptionalIterator) Close() {
|
||||
it.subIt.Close()
|
||||
}
|
||||
|
||||
func (o *OptionalIterator) Clone() Iterator {
|
||||
out := NewOptionalIterator(o.subIt.Clone())
|
||||
out.CopyTagsFrom(o)
|
||||
func (it *OptionalIterator) Clone() Iterator {
|
||||
out := NewOptionalIterator(it.subIt.Clone())
|
||||
out.CopyTagsFrom(it)
|
||||
return out
|
||||
}
|
||||
|
||||
// Nexting the iterator is unsupported -- error and return an empty set.
|
||||
// (As above, a reasonable alternative would be to Next() an all iterator)
|
||||
func (o *OptionalIterator) Next() (TSVal, bool) {
|
||||
func (it *OptionalIterator) Next() (TSVal, bool) {
|
||||
glog.Errorln("Nexting an un-nextable iterator")
|
||||
return nil, false
|
||||
}
|
||||
|
|
@ -74,9 +75,9 @@ func (o *OptionalIterator) Next() (TSVal, bool) {
|
|||
// An optional iterator only has a next result if, (a) last time we checked
|
||||
// we had any results whatsoever, and (b) there was another subresult in our
|
||||
// optional subbranch.
|
||||
func (o *OptionalIterator) NextResult() bool {
|
||||
if o.lastCheck {
|
||||
return o.subIt.NextResult()
|
||||
func (it *OptionalIterator) NextResult() bool {
|
||||
if it.lastCheck {
|
||||
return it.subIt.NextResult()
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
|
@ -84,48 +85,48 @@ func (o *OptionalIterator) NextResult() bool {
|
|||
// Check() is the real hack of this iterator. It always returns true, regardless
|
||||
// of whether the subiterator matched. But we keep track of whether the subiterator
|
||||
// matched for results purposes.
|
||||
func (o *OptionalIterator) Check(val TSVal) bool {
|
||||
checked := o.subIt.Check(val)
|
||||
o.lastCheck = checked
|
||||
o.Last = val
|
||||
func (it *OptionalIterator) Check(val TSVal) bool {
|
||||
checked := it.subIt.Check(val)
|
||||
it.lastCheck = checked
|
||||
it.Last = val
|
||||
return true
|
||||
}
|
||||
|
||||
// If we failed the check, then the subiterator should not contribute to the result
|
||||
// set. Otherwise, go ahead and tag it.
|
||||
func (o *OptionalIterator) TagResults(out *map[string]TSVal) {
|
||||
if o.lastCheck == false {
|
||||
func (it *OptionalIterator) TagResults(out *map[string]TSVal) {
|
||||
if it.lastCheck == false {
|
||||
return
|
||||
}
|
||||
o.subIt.TagResults(out)
|
||||
it.subIt.TagResults(out)
|
||||
}
|
||||
|
||||
// Registers the optional iterator.
|
||||
func (o *OptionalIterator) Type() string { return "optional" }
|
||||
func (it *OptionalIterator) Type() string { return "optional" }
|
||||
|
||||
// Prints the optional and it's subiterator.
|
||||
func (o *OptionalIterator) DebugString(indent int) string {
|
||||
func (it *OptionalIterator) DebugString(indent int) string {
|
||||
return fmt.Sprintf("%s(%s tags:%s\n%s)",
|
||||
strings.Repeat(" ", indent),
|
||||
o.Type(),
|
||||
o.Tags(),
|
||||
o.subIt.DebugString(indent+4))
|
||||
it.Type(),
|
||||
it.Tags(),
|
||||
it.subIt.DebugString(indent+4))
|
||||
}
|
||||
|
||||
// There's nothing to optimize for an optional. Optimize the subiterator and
|
||||
// potentially replace it.
|
||||
func (o *OptionalIterator) Optimize() (Iterator, bool) {
|
||||
newSub, changed := o.subIt.Optimize()
|
||||
func (it *OptionalIterator) Optimize() (Iterator, bool) {
|
||||
newSub, changed := it.subIt.Optimize()
|
||||
if changed {
|
||||
o.subIt.Close()
|
||||
o.subIt = newSub
|
||||
it.subIt.Close()
|
||||
it.subIt = newSub
|
||||
}
|
||||
return o, false
|
||||
return it, false
|
||||
}
|
||||
|
||||
// We're only as expensive as our subiterator. Except, we can't be nexted.
|
||||
func (o *OptionalIterator) GetStats() *IteratorStats {
|
||||
subStats := o.subIt.GetStats()
|
||||
func (it *OptionalIterator) GetStats() *IteratorStats {
|
||||
subStats := it.subIt.GetStats()
|
||||
return &IteratorStats{
|
||||
CheckCost: subStats.CheckCost,
|
||||
NextCost: int64(1 << 62),
|
||||
|
|
|
|||
|
|
@ -54,68 +54,68 @@ func NewShortCircuitOrIterator() *OrIterator {
|
|||
}
|
||||
|
||||
// Reset all internal iterators
|
||||
func (or *OrIterator) Reset() {
|
||||
for _, it := range or.internalIterators {
|
||||
it.Reset()
|
||||
func (it *OrIterator) Reset() {
|
||||
for _, sub := range it.internalIterators {
|
||||
sub.Reset()
|
||||
}
|
||||
or.currentIterator = -1
|
||||
it.currentIterator = -1
|
||||
}
|
||||
|
||||
func (or *OrIterator) Clone() Iterator {
|
||||
var newOr *OrIterator
|
||||
if or.isShortCircuiting {
|
||||
newOr = NewShortCircuitOrIterator()
|
||||
func (it *OrIterator) Clone() Iterator {
|
||||
var or *OrIterator
|
||||
if it.isShortCircuiting {
|
||||
or = NewShortCircuitOrIterator()
|
||||
} else {
|
||||
newOr = NewOrIterator()
|
||||
or = NewOrIterator()
|
||||
}
|
||||
for _, it := range or.internalIterators {
|
||||
newOr.AddSubIterator(it.Clone())
|
||||
for _, sub := range it.internalIterators {
|
||||
or.AddSubIterator(sub.Clone())
|
||||
}
|
||||
or.CopyTagsFrom(or)
|
||||
return newOr
|
||||
it.CopyTagsFrom(it)
|
||||
return or
|
||||
}
|
||||
|
||||
// Returns a list.List of the subiterators, in order.
|
||||
func (or *OrIterator) GetSubIterators() *list.List {
|
||||
func (it *OrIterator) GetSubIterators() *list.List {
|
||||
l := list.New()
|
||||
for _, it := range or.internalIterators {
|
||||
l.PushBack(it)
|
||||
for _, sub := range it.internalIterators {
|
||||
l.PushBack(sub)
|
||||
}
|
||||
return l
|
||||
}
|
||||
|
||||
// Overrides BaseIterator TagResults, as it needs to add it's own results and
|
||||
// recurse down it's subiterators.
|
||||
func (or *OrIterator) TagResults(out *map[string]TSVal) {
|
||||
or.BaseIterator.TagResults(out)
|
||||
or.internalIterators[or.currentIterator].TagResults(out)
|
||||
func (it *OrIterator) TagResults(out *map[string]TSVal) {
|
||||
it.BaseIterator.TagResults(out)
|
||||
it.internalIterators[it.currentIterator].TagResults(out)
|
||||
}
|
||||
|
||||
// DEPRECATED Returns the ResultTree for this iterator, recurses to it's subiterators.
|
||||
func (or *OrIterator) GetResultTree() *ResultTree {
|
||||
tree := NewResultTree(or.LastResult())
|
||||
for _, it := range or.internalIterators {
|
||||
tree.AddSubtree(it.GetResultTree())
|
||||
func (it *OrIterator) GetResultTree() *ResultTree {
|
||||
tree := NewResultTree(it.LastResult())
|
||||
for _, sub := range it.internalIterators {
|
||||
tree.AddSubtree(sub.GetResultTree())
|
||||
}
|
||||
return tree
|
||||
}
|
||||
|
||||
// Prints information about this iterator.
|
||||
func (or *OrIterator) DebugString(indent int) string {
|
||||
func (it *OrIterator) DebugString(indent int) string {
|
||||
var total string
|
||||
for i, it := range or.internalIterators {
|
||||
for i, sub := range it.internalIterators {
|
||||
total += strings.Repeat(" ", indent+2)
|
||||
total += fmt.Sprintf("%d:\n%s\n", i, it.DebugString(indent+4))
|
||||
total += fmt.Sprintf("%d:\n%s\n", i, sub.DebugString(indent+4))
|
||||
}
|
||||
var tags string
|
||||
for _, k := range or.Tags() {
|
||||
for _, k := range it.Tags() {
|
||||
tags += fmt.Sprintf("%s;", k)
|
||||
}
|
||||
spaces := strings.Repeat(" ", indent+2)
|
||||
|
||||
return fmt.Sprintf("%s(%s\n%stags:%s\n%sits:\n%s)",
|
||||
strings.Repeat(" ", indent),
|
||||
or.Type(),
|
||||
it.Type(),
|
||||
spaces,
|
||||
tags,
|
||||
spaces,
|
||||
|
|
@ -123,49 +123,49 @@ func (or *OrIterator) DebugString(indent int) string {
|
|||
}
|
||||
|
||||
// Add a subiterator to this Or iterator. Order matters.
|
||||
func (or *OrIterator) AddSubIterator(sub Iterator) {
|
||||
or.internalIterators = append(or.internalIterators, sub)
|
||||
or.itCount++
|
||||
func (it *OrIterator) AddSubIterator(sub Iterator) {
|
||||
it.internalIterators = append(it.internalIterators, sub)
|
||||
it.itCount++
|
||||
}
|
||||
|
||||
// Returns the Next value from the Or iterator. Because the Or is the
|
||||
// union of its subiterators, it must produce from all subiterators -- unless
|
||||
// it's shortcircuiting, in which case, it's the first one that returns anything.
|
||||
func (or *OrIterator) Next() (TSVal, bool) {
|
||||
NextLogIn(or)
|
||||
func (it *OrIterator) Next() (TSVal, bool) {
|
||||
NextLogIn(it)
|
||||
var curr TSVal
|
||||
var exists bool
|
||||
firstTime := false
|
||||
for {
|
||||
if or.currentIterator == -1 {
|
||||
or.currentIterator = 0
|
||||
if it.currentIterator == -1 {
|
||||
it.currentIterator = 0
|
||||
firstTime = true
|
||||
}
|
||||
curIt := or.internalIterators[or.currentIterator]
|
||||
curIt := it.internalIterators[it.currentIterator]
|
||||
curr, exists = curIt.Next()
|
||||
if !exists {
|
||||
if or.isShortCircuiting && !firstTime {
|
||||
return NextLogOut(or, nil, false)
|
||||
if it.isShortCircuiting && !firstTime {
|
||||
return NextLogOut(it, nil, false)
|
||||
}
|
||||
or.currentIterator++
|
||||
if or.currentIterator == or.itCount {
|
||||
return NextLogOut(or, nil, false)
|
||||
it.currentIterator++
|
||||
if it.currentIterator == it.itCount {
|
||||
return NextLogOut(it, nil, false)
|
||||
}
|
||||
} else {
|
||||
or.Last = curr
|
||||
return NextLogOut(or, curr, true)
|
||||
it.Last = curr
|
||||
return NextLogOut(it, curr, true)
|
||||
}
|
||||
}
|
||||
panic("Somehow broke out of Next() loop in OrIterator")
|
||||
}
|
||||
|
||||
// Checks a value against the iterators, in order.
|
||||
func (or *OrIterator) checkSubIts(val TSVal) bool {
|
||||
func (it *OrIterator) checkSubIts(val TSVal) bool {
|
||||
var subIsGood = false
|
||||
for i, it := range or.internalIterators {
|
||||
subIsGood = it.Check(val)
|
||||
for i, sub := range it.internalIterators {
|
||||
subIsGood = sub.Check(val)
|
||||
if subIsGood {
|
||||
or.currentIterator = i
|
||||
it.currentIterator = i
|
||||
break
|
||||
}
|
||||
}
|
||||
|
|
@ -173,27 +173,27 @@ func (or *OrIterator) checkSubIts(val TSVal) bool {
|
|||
}
|
||||
|
||||
// Check a value against the entire iterator, in order.
|
||||
func (or *OrIterator) Check(val TSVal) bool {
|
||||
CheckLogIn(or, val)
|
||||
anyGood := or.checkSubIts(val)
|
||||
func (it *OrIterator) Check(val TSVal) bool {
|
||||
CheckLogIn(it, val)
|
||||
anyGood := it.checkSubIts(val)
|
||||
if !anyGood {
|
||||
return CheckLogOut(or, val, false)
|
||||
return CheckLogOut(it, val, false)
|
||||
}
|
||||
or.Last = val
|
||||
return CheckLogOut(or, val, true)
|
||||
it.Last = val
|
||||
return CheckLogOut(it, val, true)
|
||||
}
|
||||
|
||||
// Returns the approximate size of the Or iterator. Because we're dealing
|
||||
// with a union, we know that the largest we can be is the sum of all the iterators,
|
||||
// or in the case of short-circuiting, the longest.
|
||||
func (or *OrIterator) Size() (int64, bool) {
|
||||
func (it *OrIterator) Size() (int64, bool) {
|
||||
var val int64
|
||||
var b bool
|
||||
if or.isShortCircuiting {
|
||||
if it.isShortCircuiting {
|
||||
val = 0
|
||||
b = true
|
||||
for _, it := range or.internalIterators {
|
||||
newval, newb := it.Size()
|
||||
for _, sub := range it.internalIterators {
|
||||
newval, newb := sub.Size()
|
||||
if val < newval {
|
||||
val = newval
|
||||
}
|
||||
|
|
@ -202,8 +202,8 @@ func (or *OrIterator) Size() (int64, bool) {
|
|||
} else {
|
||||
val = 0
|
||||
b = true
|
||||
for _, it := range or.internalIterators {
|
||||
newval, newb := it.Size()
|
||||
for _, sub := range it.internalIterators {
|
||||
newval, newb := sub.Size()
|
||||
val += newval
|
||||
b = newb && b
|
||||
}
|
||||
|
|
@ -215,34 +215,34 @@ func (or *OrIterator) Size() (int64, bool) {
|
|||
// which satisfy our previous result that are not the result itself. Our
|
||||
// subiterators might, however, so just pass the call recursively. In the case of
|
||||
// shortcircuiting, only allow new results from the currently checked iterator
|
||||
func (or *OrIterator) NextResult() bool {
|
||||
if or.currentIterator != -1 {
|
||||
return or.internalIterators[or.currentIterator].NextResult()
|
||||
func (it *OrIterator) NextResult() bool {
|
||||
if it.currentIterator != -1 {
|
||||
return it.internalIterators[it.currentIterator].NextResult()
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// Perform or-specific cleanup, of which there currently is none.
|
||||
func (or *OrIterator) cleanUp() {}
|
||||
func (it *OrIterator) cleanUp() {}
|
||||
|
||||
// Close this iterator, and, by extension, close the subiterators.
|
||||
// Close should be idempotent, and it follows that if it's subiterators
|
||||
// follow this contract, the And follows the contract.
|
||||
func (or *OrIterator) Close() {
|
||||
or.cleanUp()
|
||||
for _, it := range or.internalIterators {
|
||||
it.Close()
|
||||
func (it *OrIterator) Close() {
|
||||
it.cleanUp()
|
||||
for _, sub := range it.internalIterators {
|
||||
sub.Close()
|
||||
}
|
||||
}
|
||||
|
||||
func (or *OrIterator) Optimize() (Iterator, bool) {
|
||||
oldItList := or.GetSubIterators()
|
||||
func (it *OrIterator) Optimize() (Iterator, bool) {
|
||||
oldItList := it.GetSubIterators()
|
||||
itList := optimizeSubIterators(oldItList)
|
||||
// Close the replaced iterators (they ought to close themselves, but Close()
|
||||
// is idempotent, so this just protects against any machinations).
|
||||
closeIteratorList(oldItList, nil)
|
||||
newOr := NewOrIterator()
|
||||
newOr.isShortCircuiting = or.isShortCircuiting
|
||||
newOr.isShortCircuiting = it.isShortCircuiting
|
||||
|
||||
// Add the subiterators in order.
|
||||
for e := itList.Front(); e != nil; e = e.Next() {
|
||||
|
|
@ -250,24 +250,24 @@ func (or *OrIterator) Optimize() (Iterator, bool) {
|
|||
}
|
||||
|
||||
// Move the tags hanging on us (like any good replacement).
|
||||
newOr.CopyTagsFrom(or)
|
||||
newOr.CopyTagsFrom(it)
|
||||
|
||||
// And close ourselves but not our subiterators -- some may still be alive in
|
||||
// the new And (they were unchanged upon calling Optimize() on them, at the
|
||||
// start).
|
||||
or.cleanUp()
|
||||
it.cleanUp()
|
||||
return newOr, true
|
||||
}
|
||||
|
||||
func (or *OrIterator) GetStats() *IteratorStats {
|
||||
func (it *OrIterator) GetStats() *IteratorStats {
|
||||
CheckCost := int64(0)
|
||||
NextCost := int64(0)
|
||||
Size := int64(0)
|
||||
for _, it := range or.internalIterators {
|
||||
stats := it.GetStats()
|
||||
for _, sub := range it.internalIterators {
|
||||
stats := sub.GetStats()
|
||||
NextCost += stats.NextCost
|
||||
CheckCost += stats.CheckCost
|
||||
if or.isShortCircuiting {
|
||||
if it.isShortCircuiting {
|
||||
if Size < stats.Size {
|
||||
Size = stats.Size
|
||||
}
|
||||
|
|
@ -284,4 +284,4 @@ func (or *OrIterator) GetStats() *IteratorStats {
|
|||
}
|
||||
|
||||
// Register this as an "or" iterator.
|
||||
func (or *OrIterator) Type() string { return "or" }
|
||||
func (it *OrIterator) Type() string { return "or" }
|
||||
|
|
|
|||
|
|
@ -25,16 +25,16 @@ type ResultTree struct {
|
|||
}
|
||||
|
||||
func NewResultTree(result TSVal) *ResultTree {
|
||||
var tree ResultTree
|
||||
tree.subtrees = list.New()
|
||||
tree.result = result
|
||||
return &tree
|
||||
var t ResultTree
|
||||
t.subtrees = list.New()
|
||||
t.result = result
|
||||
return &t
|
||||
}
|
||||
|
||||
func (tree *ResultTree) ToString() string {
|
||||
base := fmt.Sprintf("(%d", tree.result)
|
||||
if tree.subtrees.Len() != 0 {
|
||||
for e := tree.subtrees.Front(); e != nil; e = e.Next() {
|
||||
func (t *ResultTree) ToString() string {
|
||||
base := fmt.Sprintf("(%d", t.result)
|
||||
if t.subtrees.Len() != 0 {
|
||||
for e := t.subtrees.Front(); e != nil; e = e.Next() {
|
||||
base += fmt.Sprintf(" %s", (e.Value.(*ResultTree)).ToString())
|
||||
}
|
||||
}
|
||||
|
|
@ -42,8 +42,8 @@ func (tree *ResultTree) ToString() string {
|
|||
return base
|
||||
}
|
||||
|
||||
func (tree *ResultTree) AddSubtree(sub *ResultTree) {
|
||||
tree.subtrees.PushBack(sub)
|
||||
func (t *ResultTree) AddSubtree(sub *ResultTree) {
|
||||
t.subtrees.PushBack(sub)
|
||||
}
|
||||
|
||||
func StringResultTreeEvaluator(it Iterator) string {
|
||||
|
|
|
|||
|
|
@ -68,30 +68,30 @@ func NewValueComparisonIterator(
|
|||
|
||||
// Here's the non-boilerplate part of the ValueComparison iterator. Given a value
|
||||
// and our operator, determine whether or not we meet the requirement.
|
||||
func (vc *ValueComparisonIterator) doComparison(val TSVal) bool {
|
||||
func (it *ValueComparisonIterator) doComparison(val TSVal) bool {
|
||||
//TODO(barakmich): Implement string comparison.
|
||||
nodeStr := vc.ts.GetNameFor(val)
|
||||
switch cVal := vc.comparisonValue.(type) {
|
||||
nodeStr := it.ts.GetNameFor(val)
|
||||
switch cVal := it.comparisonValue.(type) {
|
||||
case int:
|
||||
cInt := int64(cVal)
|
||||
intVal, err := strconv.ParseInt(nodeStr, 10, 64)
|
||||
if err != nil {
|
||||
return false
|
||||
}
|
||||
return RunIntOp(intVal, vc.op, cInt)
|
||||
return RunIntOp(intVal, it.op, cInt)
|
||||
case int64:
|
||||
intVal, err := strconv.ParseInt(nodeStr, 10, 64)
|
||||
if err != nil {
|
||||
return false
|
||||
}
|
||||
return RunIntOp(intVal, vc.op, cVal)
|
||||
return RunIntOp(intVal, it.op, cVal)
|
||||
default:
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
func (vc *ValueComparisonIterator) Close() {
|
||||
vc.subIt.Close()
|
||||
func (it *ValueComparisonIterator) Close() {
|
||||
it.subIt.Close()
|
||||
}
|
||||
|
||||
func RunIntOp(a int64, op ComparisonOperator, b int64) bool {
|
||||
|
|
@ -110,84 +110,84 @@ func RunIntOp(a int64, op ComparisonOperator, b int64) bool {
|
|||
}
|
||||
}
|
||||
|
||||
func (vc *ValueComparisonIterator) Reset() {
|
||||
vc.subIt.Reset()
|
||||
func (it *ValueComparisonIterator) Reset() {
|
||||
it.subIt.Reset()
|
||||
}
|
||||
|
||||
func (vc *ValueComparisonIterator) Clone() Iterator {
|
||||
out := NewValueComparisonIterator(vc.subIt.Clone(), vc.op, vc.comparisonValue, vc.ts)
|
||||
out.CopyTagsFrom(vc)
|
||||
func (it *ValueComparisonIterator) Clone() Iterator {
|
||||
out := NewValueComparisonIterator(it.subIt.Clone(), it.op, it.comparisonValue, it.ts)
|
||||
out.CopyTagsFrom(it)
|
||||
return out
|
||||
}
|
||||
|
||||
func (vc *ValueComparisonIterator) Next() (TSVal, bool) {
|
||||
func (it *ValueComparisonIterator) Next() (TSVal, bool) {
|
||||
var val TSVal
|
||||
var ok bool
|
||||
for {
|
||||
val, ok = vc.subIt.Next()
|
||||
val, ok = it.subIt.Next()
|
||||
if !ok {
|
||||
return nil, false
|
||||
}
|
||||
if vc.doComparison(val) {
|
||||
if it.doComparison(val) {
|
||||
break
|
||||
}
|
||||
}
|
||||
vc.Last = val
|
||||
it.Last = val
|
||||
return val, ok
|
||||
}
|
||||
|
||||
func (vc *ValueComparisonIterator) NextResult() bool {
|
||||
func (it *ValueComparisonIterator) NextResult() bool {
|
||||
for {
|
||||
hasNext := vc.subIt.NextResult()
|
||||
hasNext := it.subIt.NextResult()
|
||||
if !hasNext {
|
||||
return false
|
||||
}
|
||||
if vc.doComparison(vc.subIt.LastResult()) {
|
||||
if it.doComparison(it.subIt.LastResult()) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
vc.Last = vc.subIt.LastResult()
|
||||
it.Last = it.subIt.LastResult()
|
||||
return true
|
||||
}
|
||||
|
||||
func (vc *ValueComparisonIterator) Check(val TSVal) bool {
|
||||
if !vc.doComparison(val) {
|
||||
func (it *ValueComparisonIterator) Check(val TSVal) bool {
|
||||
if !it.doComparison(val) {
|
||||
return false
|
||||
}
|
||||
return vc.subIt.Check(val)
|
||||
return it.subIt.Check(val)
|
||||
}
|
||||
|
||||
// If we failed the check, then the subiterator should not contribute to the result
|
||||
// set. Otherwise, go ahead and tag it.
|
||||
func (vc *ValueComparisonIterator) TagResults(out *map[string]TSVal) {
|
||||
vc.BaseIterator.TagResults(out)
|
||||
vc.subIt.TagResults(out)
|
||||
func (it *ValueComparisonIterator) TagResults(out *map[string]TSVal) {
|
||||
it.BaseIterator.TagResults(out)
|
||||
it.subIt.TagResults(out)
|
||||
}
|
||||
|
||||
// Registers the value-comparison iterator.
|
||||
func (vc *ValueComparisonIterator) Type() string { return "value-comparison" }
|
||||
func (it *ValueComparisonIterator) Type() string { return "value-comparison" }
|
||||
|
||||
// Prints the value-comparison and its subiterator.
|
||||
func (vc *ValueComparisonIterator) DebugString(indent int) string {
|
||||
func (it *ValueComparisonIterator) DebugString(indent int) string {
|
||||
return fmt.Sprintf("%s(%s\n%s)",
|
||||
strings.Repeat(" ", indent),
|
||||
vc.Type(), vc.subIt.DebugString(indent+4))
|
||||
it.Type(), it.subIt.DebugString(indent+4))
|
||||
}
|
||||
|
||||
// There's nothing to optimize, locally, for a value-comparison iterator.
|
||||
// Replace the underlying iterator if need be.
|
||||
// potentially replace it.
|
||||
func (vc *ValueComparisonIterator) Optimize() (Iterator, bool) {
|
||||
newSub, changed := vc.subIt.Optimize()
|
||||
func (it *ValueComparisonIterator) Optimize() (Iterator, bool) {
|
||||
newSub, changed := it.subIt.Optimize()
|
||||
if changed {
|
||||
vc.subIt.Close()
|
||||
vc.subIt = newSub
|
||||
it.subIt.Close()
|
||||
it.subIt = newSub
|
||||
}
|
||||
return vc, false
|
||||
return it, false
|
||||
}
|
||||
|
||||
// We're only as expensive as our subiterator.
|
||||
// Again, optimized value comparison iterators should do better.
|
||||
func (vc *ValueComparisonIterator) GetStats() *IteratorStats {
|
||||
return vc.subIt.GetStats()
|
||||
func (it *ValueComparisonIterator) GetStats() *IteratorStats {
|
||||
return it.subIt.GetStats()
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue