382 lines
12 KiB
Python
382 lines
12 KiB
Python
import pymc as mc
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import functools
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import itertools
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from collections import defaultdict as dd
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import pprint
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import progressbar
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import readline
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import sys
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from clint.textui import colored, puts
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def ResistanceGame(n_players):
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full_set = [("G1", True), ("G2", True), ("G3", True), ("E1", False), ("E2", False),
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("G4", True), ("E3", False), ("G5", True), ("G6", True), ("E4", False)]
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return full_set[:n_players]
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class DeceptionGame(object):
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def __init__(self, player_array):
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self.player_array = player_array
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self.all_permutations = list(itertools.permutations(player_array))
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self.n_players = len(player_array)
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self.n_good = len([x for x in player_array if x[1] == True])
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self.trace = None
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self.observations = []
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self.seen = []
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self.tid = 0
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self.lady_will_duck = mc.Bernoulli("lady_will_duck", 0.5)
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self.mission_ducks_on_round = [None] * 5
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self.mission_ducks_on_round[0] = mc.Bernoulli("missionduck_on_0", 0.5)
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self.mission_ducks_on_round[1] = mc.Bernoulli("missionduck_on_1", 0.5)
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self.mission_ducks_on_round[2] = mc.Bernoulli("missionduck_on_2", 0.5)
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self.mission_ducks_on_round[3] = mc.Bernoulli("missionduck_on_3", 0.0)
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self.mission_ducks_on_round[4] = mc.Bernoulli("missionduck_on_4", 0.0)
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self.ignorance_on_round = [None] * 5
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self.ignorance_on_round[0] = mc.Bernoulli("ignorance_on_0", 0.9)
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self.ignorance_on_round[1] = mc.Bernoulli("ignorance_on_1", 0.7)
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self.ignorance_on_round[2] = mc.Bernoulli("ignorance_on_2", 0.5)
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self.ignorance_on_round[3] = mc.Bernoulli("ignorance_on_3", 0.3)
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self.ignorance_on_round[4] = mc.Bernoulli("ignorance_on_4", 0.3)
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def player_is_good(self, deal, player):
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return deal[player][1]
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def player_is_role(self, deal, player):
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return deal[player][0]
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def add_known_alliance(self, player_id, is_good):
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transaction = []
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def obs(deal):
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if self.player_is_good(deal, player_id) == is_good:
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return True
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else:
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return None
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transaction.append(obs)
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self.observations.append(transaction)
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self.seen.append(["Known role ", player_id, "Good" if is_good else "Evil"])
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self.tid += 1
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def add_known_role(self, player_id, role_str):
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transaction = []
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def obs(deal):
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if self.player_is_role(deal, player_id) == role_str:
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return True
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else:
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return None
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transaction.append(obs)
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self.observations.append(transaction)
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self.seen.append(["Known role ", player_id, role_str])
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self.tid += 1
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def player_sees_player_and_claims(self, p1, p2, claim):
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transaction = []
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def obs(deal):
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if self.player_is_good(deal, p1):
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if self.player_is_good(deal, p2) == claim:
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return True
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else:
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return None
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else:
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if self.lady_will_duck.rand():
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if self.player_is_good(deal, p2) == claim:
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return True
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else:
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return False
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else:
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if self.player_is_good(deal, p2) == claim:
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return False
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else:
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return True
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transaction.append(obs)
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self.observations.append(transaction)
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self.seen.append(["Lady:", p1, "says", p2 , "is", "Good" if claim else "Evil"])
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self.tid += 1
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def do_mission(self, team, fails, must_fail, r):
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transaction = []
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rnd = r - 1
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def obs(deal):
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n_actually_good_people = sum([int(self.player_is_good(deal, x)) for x in team])
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n_spies = len(team) - n_actually_good_people
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if n_spies == 0:
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if fails != 0:
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return None
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else:
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return True
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else:
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if fails == 0:
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if must_fail:
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return None
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duck = False
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for i in range(n_spies - fails):
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duck = duck or self.mission_ducks_on_round[rnd].rand()
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return duck
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else:
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if fails > n_spies:
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return None
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return True
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transaction.append(obs)
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self.observations.append(transaction)
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self.seen.append(["Mission:"] + team + ["with %d fails on round %d" % (fails, r)])
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self.tid += 1
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def do_vote(self, team, votes, r):
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transaction = []
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rnd = r - 1
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def obs(deal):
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n_actually_good_people = sum([int(self.player_is_good(deal, x)) for x in team])
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n_spies = len(team) - n_actually_good_people
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could_happen = True
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for player, vote in enumerate(votes):
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if self.player_is_good(deal, player):
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if player in team:
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continue
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elif n_spies > 0:
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if vote == 1:
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if self.ignorance_on_round[rnd].rand():
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continue
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else:
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return False
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else:
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if vote == 0:
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if self.ignorance_on_round[rnd].rand():
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continue
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else:
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return False
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else:
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if player in team:
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continue
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elif n_spies == 0:
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if vote == 1:
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if self.ignorance_on_round[rnd].rand():
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continue
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else:
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return False
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else:
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if vote == 0:
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if self.ignorance_on_round[rnd].rand():
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continue
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else:
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return False
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return could_happen
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transaction.append(obs)
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self.observations.append(transaction)
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self.seen.append(["Vote:"] + team + ["voted %s round %d" % (votes, r)])
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self.tid += 1
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def eval(self, length=10):
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deck = self.all_permutations[:]
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new_deck = []
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trace = []
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progress = progressbar.ProgressBar(widgets=["Simulating games: ", progressbar.Bar(marker="*"), " ", progressbar.ETA()])
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for i in progress(range(length)):
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for deal in deck:
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f_list = []
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for obs in self.observations:
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for tid in obs:
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f_list.append(tid)
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is_bad = False
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dont_copy = False
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for f in f_list:
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out = f(deal)
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if out is None:
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is_bad = True
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dont_copy = True
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break
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if out is True:
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continue
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if out is False:
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is_bad = True
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continue
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if not is_bad:
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trace.append(deal)
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if not dont_copy:
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new_deck.append(deal)
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deck = new_deck
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new_deck = []
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self.trace = trace
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def report(self):
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if self.trace == []:
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self.eval()
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return self.get_player_data()
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def get_player_data(self):
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out = []
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for i in range(self.n_players):
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out.append({})
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out[i]["role"] = dd(float)
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out[i]["side"] = dd(float)
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progress = progressbar.ProgressBar(widgets=["Reticulating splines: ", progressbar.Bar(marker="*"), " ", progressbar.ETA()])
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size = len(self.trace) * 1.0
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for deal in progress(self.trace):
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for i, card in enumerate(deal):
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role, side = card
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out[i]["role"][role] += 1.0 / size
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out[i]["side"][side] += 1.0 / size
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for i in range(self.n_players):
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out[i]["role"] = dict(out[i]["role"])
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out[i]["side"] = dict(out[i]["side"])
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return out
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def _aggregate(self, l, i):
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out = dd(float)
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size = len(l) * 1.0
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for deal in l:
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out[deal[i]] += 1 / size
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return dict(out)
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def __str__(self):
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return "%d Player Game (%d constraints)" % (self.n_players, len(self.seen))
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def disbelieve(self, i):
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self.observations = self.observations[:i] + self.observations[i + 1:]
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self.seen = self.seen[:i] + self.seen[i + 1:]
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self.trace = []
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def print_report(self):
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pp = pprint.PrettyPrinter(indent = 4)
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pp.pprint(self.report())
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def repl_report(report, namemap, ngood):
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sort_order = sorted([(report[i]["side"].get(True, 0.0), i) for i in range(len(report))], reverse=True)
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still_good = 0
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for goodness, i in sort_order:
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row = "%s: %2f%% Good %2f%% Evil" % (namemap.get(i, "") + "(%s)" % str(i), goodness * 100, (1.0 - goodness) * 100)
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if still_good < ngood:
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puts(colored.cyan(row))
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else:
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puts(colored.red(row))
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still_good += 1
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def main():
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puts(colored.green("Welcome to Tim the Enchanter v1.0"))
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game = None
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namemap = {}
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while True:
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try:
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command_str = raw_input("%s> " % game)
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command_list = command_str.strip().split(" ")
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command = command_list[0]
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if command == "quit" or command == "q" or command == "exit":
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sys.exit(0)
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if (command != "newgame" and command != "testgame") and game is None:
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puts(colored.red("Need to create a game"))
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continue
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elif command == "newgame":
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nplayers = raw_input("How many players? ")
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game = DeceptionGame(ResistanceGame(int(nplayers)))
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namemap = {}
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continue
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elif command == "testgame":
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game = DeceptionGame(ResistanceGame(5))
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game.do_vote([1,2], [0,1,1,0,1], 1)
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game.do_mission([1,2], 0, False, 1)
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game.do_vote([0, 1, 2], [1,1,1,0,1], 2)
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game.do_mission([0, 1, 2], 1, False, 2)
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game.do_vote([3, 4], [0,0,1,1,1], 3)
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game.do_mission([3, 4], 0, False, 3)
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game.do_vote([3, 4], [0,0,1,1,1], 4)
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game.do_mission([0, 3, 4], 1, False, 4)
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namemap = {}
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continue
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elif command == "ls":
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for i, statement in enumerate(game.seen):
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name = " ".join([namemap.get(x, str(x)) for x in statement])
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print "%d: %s" % (i, name)
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continue
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elif command == "vote":
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input = raw_input("Team? ").strip()
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team = [int(x) for x in input]
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votes = [int(x) for x in raw_input("Votes? ").strip()]
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round = int(raw_input("Round? ").strip())
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game.do_vote(team, votes, round)
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game.trace = []
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continue
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elif command == "mission":
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team = [int(x) for x in raw_input("Team? ").strip()]
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fails = int(raw_input("# of Fails? ").strip())
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must = int(raw_input("Spys must fail? ").strip()) == 1
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round = int(raw_input("Round? ").strip())
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game.do_mission(team, fails, must, round)
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game.trace = []
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continue
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elif command == "lady" or command == "lol":
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p1 = int(raw_input("ID For Lady? ").strip())
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p2 = int(raw_input("ID For Target? ").strip())
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claim = int(raw_input("Claim? ").strip()) == 1
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game.player_sees_player_and_claims(p1, p2, claim)
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game.trace = []
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continue
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elif command == "side":
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p1 = int(raw_input("ID For Assertion? ").strip())
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claim = int(raw_input("Good? ").strip()) == 1
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game.add_known_alliance(p1, claim)
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game.trace = []
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continue
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elif command == "eval":
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times = 200 / (game.n_players - 4) * 2
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if len(command_list) > 1:
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times = int(command_list[1])
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game.eval(times)
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elif command == "report":
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repl_report(game.report(), namemap, game.n_good)
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elif command == "name":
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if len(command_list) < 3:
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puts(colored.red("No args?"))
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continue
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namemap[int(command_list[1])] = command_list[2]
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elif command == "disb" or command == "disbelieve":
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if len(command_list) < 2:
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puts(colored.red("No args?"))
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continue
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game.disbelieve(int(command_list[1]))
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else:
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puts(colored.red("Unknown command: %s" % command))
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continue
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except Exception:
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print "\n"
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continue
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if __name__ == '__main__':
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main()
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base_game = DeceptionGame(ResistanceGame(5))
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#base_game.add_known_role(0, "G1")
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#base_game.add_known_alliance(1, False)
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#base_game.player_sees_player_and_claims(0, 1, True)
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#base_game.player_sees_player_and_claims(1, 2, False)
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#base_game.player_sees_player_and_claims(2, 3, False)
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base_game.do_vote([1,2], [0,1,1,0,1], 1)
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base_game.do_mission([1,2], 0, False, 1)
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base_game.do_vote([0, 1, 2], [1,1,1,0,1], 2)
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base_game.do_mission([0, 1, 2], 1, False, 2)
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base_game.do_vote([3, 4], [0,0,1,1,1], 3)
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base_game.do_mission([3, 4], 0, False, 3)
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base_game.do_vote([3, 4], [0,0,1,1,1], 4)
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base_game.do_mission([0, 3, 4], 1, False, 4)
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#base_game.do_vote([1, 3, 4], [0,1,1,0,1], 5)
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#base_game.do_mission([1, 3, 4], 1, True, 5)
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base_game.eval(100)
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base_game.print_report()
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