From 8ff601fe0ccb42f05d47e2a1a48591a43bf82856 Mon Sep 17 00:00:00 2001 From: Barak Michener Date: Tue, 30 Jul 2013 21:08:20 -0400 Subject: [PATCH] vast speedups by optionally ignoring roles and putting into a dict --- tim.py | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/tim.py b/tim.py index a33f074..9105e02 100644 --- a/tim.py +++ b/tim.py @@ -12,16 +12,16 @@ from colorama import Fore, Style def ResistanceGame(n_players): - full_set = [("G1", True), ("G2", True), ("G3", True), - ("E1", False), ("E2", False), ("G4", True), - ("E3", False), ("G5", True), ("G6", True), ("E4", False)] + full_set = [("G", True), ("G", True), ("G", True), + ("E", False), ("E", False), ("G", True), + ("E", False), ("G", True), ("G", True), ("E", False)] return full_set[:n_players] def AvalonGame(n_players): - full_set = [("Merlin", True), ("G2", True), ("G3", True), - ("E1", False), ("E2", False), ("G4", True), - ("E3", False), ("G5", True), ("G6", True), ("E4", False)] + full_set = [("Merlin", True), ("G", True), ("G", True), + ("E", False), ("E", False), ("G", True), + ("E", False), ("G", True), ("G", True), ("E", False)] return full_set[:n_players] @@ -39,7 +39,7 @@ class Bernoulli(object): class DeceptionGame(object): def __init__(self, player_array): self.player_array = player_array - self.all_permutations = list(itertools.permutations(player_array)) + self.all_permutations = list(set(itertools.permutations(player_array))) self.n_players = len(player_array) self.n_good = len([x for x in player_array if x[1] is True]) self.trace = None @@ -251,9 +251,9 @@ class DeceptionGame(object): if not with_merlin: deck = self.all_permutations[:] else: - deck = list(itertools.permutations(AvalonGame(self.n_players))) + deck = list(set(itertools.permutations(AvalonGame(self.n_players)))) new_deck = [] - trace = [] + trace = {} progress = progressbar.ProgressBar( widgets=["Simulating games: ", progressbar.Bar(marker="*"), @@ -279,7 +279,9 @@ class DeceptionGame(object): continue if not is_bad: - trace.append(deal) + if deal not in trace: + trace[deal] = 0 + trace[deal] += 1 if not dont_copy: new_deck.append(deal) deck = new_deck @@ -288,8 +290,6 @@ class DeceptionGame(object): self.trace = trace def report(self): - if self.trace == []: - self.eval() return self.get_player_data() def get_player_data(self): @@ -303,12 +303,12 @@ class DeceptionGame(object): widgets=["Reticulating splines: ", progressbar.Bar(marker="*"), " ", progressbar.ETA()]) - size = len(self.trace) * 1.0 - for deal in progress(self.trace): + size = sum(self.trace.values()) * 1.0 + for deal, score in progress(self.trace.items()): for i, card in enumerate(deal): role, side = card - out[i]["role"][role] += 1.0 / size - out[i]["side"][side] += 1.0 / size + out[i]["role"][role] += (score * 1.0) / size + out[i]["side"][side] += (score * 1.0) / size for i in range(self.n_players): out[i]["role"] = dict(out[i]["role"]) out[i]["side"] = dict(out[i]["side"]) @@ -328,7 +328,7 @@ class DeceptionGame(object): def disbelieve(self, i): self.observations = self.observations[:i] + self.observations[i + 1:] self.seen = self.seen[:i] + self.seen[i + 1:] - self.trace = [] + self.trace = {} def print_report(self): pp = pprint.PrettyPrinter(indent=4) @@ -422,7 +422,7 @@ def main(): round = int(raw_input("Round? ").strip()) fail_req = int(raw_input("# Fails Required? ").strip()) game.do_vote(team, votes, fail_req, round) - game.trace = [] + game.trace = {} continue elif command == "mission": @@ -431,7 +431,7 @@ def main(): must = int(raw_input("Spys must fail? ").strip()) == 1 round = int(raw_input("Round? ").strip()) game.do_mission(team, fails, must, round) - game.trace = [] + game.trace = {} continue elif command == "lady" or command == "lol": @@ -439,14 +439,14 @@ def main(): p2 = int(raw_input("ID For Target? ").strip()) claim = int(raw_input("Claim? ").strip()) == 1 game.player_sees_player_and_claims(p1, p2, claim) - game.trace = [] + game.trace = {} continue elif command == "side": p1 = int(raw_input("ID For Assertion? ").strip()) claim = int(raw_input("Good? ").strip()) == 1 game.add_known_alliance(p1, claim) - game.trace = [] + game.trace = {} continue elif command == "eval":