Add a real model

This commit is contained in:
Barak Michener 2015-06-19 18:50:19 -04:00
parent 12316a9238
commit 8b7cab4c59
7 changed files with 432 additions and 10 deletions

View file

@ -12,8 +12,8 @@ def ResistanceGame(n_players):
def AvalonGame(n_players):
full_set = [("Merlin", True), ("G", True), ("G", True),
("E", False), ("ELance", False), ("GLance", True),
full_set = [("Merlin", True), ("Percival", True), ("G", True),
("Morgana", False), ("ELance", False), ("GLance", True),
("Mordred", False), ("G", True), ("G", True),
("Oberon", False)]
return full_set[:n_players]
@ -35,6 +35,13 @@ class DeceptionGame(object):
self.tid = 0
self.lancelots_switch_at = []
def get_fail_req(self, rnd):
if rnd is not 4:
return 1
if self.n_players >= 7:
return 2
return 1
def player_is_good(self, deal, player, round):
if round is None:
return deal[player][1]
@ -150,13 +157,14 @@ class DeceptionGame(object):
"round"]})
self.tid += 1
def do_vote(self, team, votes, fail_req, r):
def do_vote(self, team, votes, fail_req, r, v, proposer):
transaction = []
rnd = r - 1
voten = v - 1
def obs(deal):
self.model.set_deal(deal)
return self.model.votes(team, votes, fail_req, rnd)
return self.model.votes(team, votes, fail_req, rnd, voten, proposer)
transaction.append(obs)
self.observations.append(transaction)
@ -164,6 +172,8 @@ class DeceptionGame(object):
"team": team,
"votes": votes,
"round": r,
"voten": v,
"proposer": proposer,
"fails required": fail_req,
"print_order": ["team", "votes", "round"]})
self.tid += 1
@ -175,7 +185,9 @@ class DeceptionGame(object):
self.do_vote(statement["team"],
statement["votes"],
statement["fails required"],
statement["round"])
statement["round"],
statement["voten"],
statement["proposer"])
if type == "switch":
self.switch_lancelots(statement["round"])
elif type == "mission":

110
games/p1 Normal file
View file

@ -0,0 +1,110 @@
[
{
"player_names": {},
"game_size": 10
},
{
"proposer": 8,
"fails required": 1,
"votes": [
0,
1,
0,
0,
0,
0,
0,
1,
1,
0
],
"team": [
1,
7,
8
],
"print_order": [
"team",
"votes",
"round"
],
"type": "vote",
"round": 1,
"voten": 1
},
{
"proposer": 9,
"fails required": 1,
"votes": [
0,
0,
0,
0,
0,
1,
1,
1,
1,
1
],
"team": [
2,
7,
9
],
"print_order": [
"team",
"votes",
"round"
],
"type": "vote",
"round": 1,
"voten": 2
},
{
"proposer": 0,
"fails required": 1,
"votes": [
1,
1,
0,
1,
0,
1,
1,
0,
1,
0
],
"team": [
0,
5,
6
],
"print_order": [
"team",
"votes",
"round"
],
"type": "vote",
"round": 1,
"voten": 3
},
{
"fails": 1,
"type": "mission",
"print_order": [
"team",
"fails",
"must fail",
"round"
],
"team": [
0,
5,
6
],
"must fail": false,
"round": 1
}
]

93
models/data_model.py Normal file
View file

@ -0,0 +1,93 @@
from default_model import DefaultModel
from probs_from_game import TrainTable, approval
translate = {
"Merlin": "merlin",
"Morgana": "morgana",
"Oberon": "oberon",
"Mordred": "mordred",
"Percival": "percival",
"GLance": "good",
"G": "good",
"ELance": "assassin"
}
class DataModel(DefaultModel):
def __init__(self, game):
super(DataModel, self).__init__(game)
self.table = TrainTable("models/dataset.json")
#def mission(self, team, fails, must_fail, rnd):
#pass
def votes(self, team, votes, fail_req, rnd, voten, proposer):
total = 1.0
n_actually_good_people = sum(
[int(self.is_good(x, rnd)) for x in team])
n_spies = len(team) - n_actually_good_people
prole = self.player_role(proposer)
for player, vote in enumerate(votes):
role = self.player_role(player)
if role == "Merlin":
m_spies = n_spies
roles = [self.player_role(x) for x in team]
if "Mordred" in roles:
m_spies -= 1
data = self.table.MerlinVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
known_evil=m_spies,
size=len(votes))
elif role == "Percival":
roles = [self.player_role(x) for x in team]
tc = ""
if "merlin" in roles:
tc += "merlin"
if "morgana" in roles:
tc += "morgana"
if tc == "":
tc = "neither"
data = self.table.PercivalVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
team_contains=tc,
size=len(votes))
elif role == "G" or role == "GLance":
data = self.table.GoodVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
size=len(votes))
elif role == "Mordred":
data = self.table.MordredVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
size=len(votes))
elif role == "Morgana":
data = self.table.MorganaVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
size=len(votes))
elif role == "Oberon":
data = self.table.OberonVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
size=len(votes))
elif role == "ELance" or "E":
data = self.table.EvilVote(rnd + 1, voten + 1,
proposer_role=translate[prole],
evil_count=n_spies,
size=len(votes))
else:
continue
app = approval(data)
if vote == 1:
total = total * app
else:
total = total * (1.0 - app)
return total

BIN
models/dataset.json.gz Normal file

Binary file not shown.

View file

@ -51,7 +51,7 @@ class BaseModel(object):
def mission(self, team, fails, must_fail, rnd):
return True
def votes(self, team, votes, fail_req, rnd):
def votes(self, team, votes, fail_req, rnd, voten, proposer):
return True
@ -130,7 +130,7 @@ class DefaultModel(BaseModel):
return 1.0
return 1.0
def votes(self, team, votes, fail_req, rnd):
def votes(self, team, votes, fail_req, rnd, voten, proposer):
for player, vote in enumerate(votes):
role = self.player_role(player)
if role in special_votes:

204
models/probs_from_game.py Normal file
View file

@ -0,0 +1,204 @@
from collections import defaultdict as dd
import json
roles = [u'oberon', u'merlin', u'mordred', u'morgana', u'percival', u'assassin']
ANY_GOOD = [u'merlin', u'percival', u'good']
ANY_EVIL = [u'oberon', u'mordred', u'morgana', u'assassin', u'evil']
def isSpy(x, game):
return game["players"][x]["spy"]
def approval(x):
if x["Approve"] + x["Reject"] == 0:
return 0.0
return (x["Approve"] * 1.0) / (x["Approve"] + x["Reject"])
def getRole(x, game):
if str(x) not in game["role_by_seat"]:
if isSpy(x, game):
return "evil"
return "good"
return game["role_by_seat"][str(x)]
def sumKeys(a, b):
out = dd(int)
for k, v in a.items():
out[k] += v
for k, v in b.items():
out[k] += v
return out
def sum_helper(table, constraint_list):
if len(constraint_list) == 0:
return table
c = constraint_list[0]
out = dd(int)
if isinstance(c, type([])):
for v in c:
out = sumKeys(out, sum_helper(table[v], constraint_list[1:]))
elif c is None:
for k in table:
out = sumKeys(out, sum_helper(table[k], constraint_list[1:]))
else:
return sumKeys(out, sum_helper(table[c], constraint_list[1:]))
return out
class TrainTable(object):
"""Docstring for TrainTable. """
# good: round, vote, proposer_role, evils on team
def __init__(self, path):
self.good_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int))))))
self.percy_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int)))))))
self.merlin_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int)))))))
self.evil_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int))))))
self.morgana_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int))))))
self.assassin_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int))))))
self.oberon_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int))))))
self.mordred_vote = dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(lambda: dd(int))))))
self._path = path
self._build_prob_table()
def GoodVote(self, round=None, vote=None, proposer_role=None, evil_count=None, size=None):
return sum_helper(self.good_vote, [size, round, vote, proposer_role, evil_count])
def PercivalVote(self, round=None, vote=None, proposer_role=None, evil_count=None, team_contains=None, size=None):
return sum_helper(self.percy_vote, [size, round, vote, proposer_role, evil_count, team_contains])
def EvilVote(self, round=None, vote=None, proposer_role=None, evil_count=None, size=None):
return sum_helper(self.evil_vote, [size, round, vote, proposer_role, evil_count])
def MordredVote(self, round=None, vote=None, proposer_role=None, evil_count=None, size=None):
return sum_helper(self.mordred_vote, [size, round, vote, proposer_role, evil_count])
def MorganaVote(self, round=None, vote=None, proposer_role=None, evil_count=None, size=None):
return sum_helper(self.morgana_vote, [size, round, vote, proposer_role, evil_count])
def AssassinVote(self, round=None, vote=None, proposer_role=None, evil_count=None, size=None):
return sum_helper(self.asassin_vote, [size, round, vote, proposer_role, evil_count])
def OberonVote(self, round=None, vote=None, proposer_role=None, evil_count=None, size=None):
return sum_helper(self.oberon_vote, [size, round, vote, proposer_role, evil_count])
def MerlinVote(self, round=None, vote=None, proposer_role=None, evil_count=None, known_evil=None, size=None):
return sum_helper(self.merlin_vote, [size, round, vote, proposer_role, evil_count, known_evil])
def _build_prob_table(self):
f = open(self._path)
self._data = json.load(f)
f.close()
self._build_good_vote(self.good_vote, "good")
self._build_percy_vote(self.percy_vote)
self._build_merlin_vote(self.merlin_vote)
self._build_evil_vote(self.evil_vote, "evil")
self._build_evil_vote(self.mordred_vote, "mordred")
self._build_evil_vote(self.morgana_vote, "morgana")
self._build_evil_vote(self.assassin_vote, "assassin")
self._build_evil_vote(self.oberon_vote, "oberon")
def _build_good_vote(self, table, exprole):
for game in self._data:
size = len(game["players"])
for player in game["players"]:
idx = player["seat"]
if player["spy"]:
continue
if getRole(idx, game) != exprole:
continue
for round_n, round in enumerate(game["log"]):
for vote_n in range(1, 6):
if str(vote_n) not in round:
break
vote = round[str(vote_n)]
prole = getRole(vote["proposer"], game)
if vote["proposer"] == idx:
prole = "self"
evils = sum([int(isSpy(x, game)) for x in vote["team"]])
action = vote["votes"][idx]
table[size][round_n + 1][vote_n][prole][evils][action] += 1
def _build_evil_vote(self, table, exprole):
for game in self._data:
size = len(game["players"])
for player in game["players"]:
idx = player["seat"]
if not player["spy"]:
continue
if getRole(idx, game) != exprole:
continue
for round_n, round in enumerate(game["log"]):
for vote_n in range(1, 6):
if str(vote_n) not in round:
break
vote = round[str(vote_n)]
prole = getRole(vote["proposer"], game)
if vote["proposer"] == idx:
prole = "self"
evils = sum([int(isSpy(x, game)) for x in vote["team"]])
action = vote["votes"][idx]
table[size][round_n + 1][vote_n][prole][evils][action] += 1
def _build_percy_vote(self, table):
for game in self._data:
size = len(game["players"])
for player in game["players"]:
idx = player["seat"]
if player["spy"]:
continue
if getRole(idx, game) != "percival":
continue
for round_n, round in enumerate(game["log"]):
for vote_n in range(1, 6):
if str(vote_n) not in round:
break
vote = round[str(vote_n)]
prole = getRole(vote["proposer"], game)
evils = sum([int(isSpy(x, game)) for x in vote["team"]])
action = vote["votes"][idx]
tc = ""
rolesOnTeam = [getRole(x, game) for x in vote["team"]]
if "merlin" in rolesOnTeam:
tc += "merlin"
if "morgana" in rolesOnTeam:
tc += "morgana"
if tc == "":
tc = "neither"
table[size][round_n + 1][vote_n][prole][evils][tc][action] += 1
def _build_merlin_vote(self, table):
for game in self._data:
size = len(game["players"])
for player in game["players"]:
idx = player["seat"]
if player["spy"]:
continue
if getRole(idx, game) != "merlin":
continue
for round_n, round in enumerate(game["log"]):
for vote_n in range(1, 6):
if str(vote_n) not in round:
break
vote = round[str(vote_n)]
prole = getRole(vote["proposer"], game)
evils = sum([int(isSpy(x, game)) for x in vote["team"]])
action = vote["votes"][idx]
known_evils = sum([int(isSpy(x, game) and (getRole(x, game) != "mordred")) for x in vote["team"]])
table[size][round_n + 1][vote_n][prole][evils][known_evils][action] += 1
def main():
table = TrainTable("dataset.json")
if __name__ == '__main__':
main()

9
tim.py
View file

@ -6,6 +6,7 @@ import json
from colorama import Fore, Style
from models.default_model import DefaultModel
from models.data_model import DataModel
from game_evaluator import DeceptionGame, AvalonGame
@ -99,7 +100,7 @@ def main():
if command == "newgame":
nplayers = raw_input("How many players? ")
game = DeceptionGame(
AvalonGame(int(nplayers)), DefaultModel)
AvalonGame(int(nplayers)), DataModel)
namemap = {}
elif command == "load":
if len(command_list) < 2:
@ -124,12 +125,14 @@ def main():
print "%d: %s" % (i, display_statement(statement, namemap))
continue
elif command == "vote":
proposer = int(raw_input("Proposer? ").strip())
input = raw_input("Team? ").strip()
team = [int(x) for x in input]
votes = [int(x) for x in raw_input("Votes? ").strip()]
round = int(raw_input("Round? ").strip())
fail_req = int(raw_input("# Fails Required? ").strip())
game.do_vote(team, votes, fail_req, round)
voten = int(raw_input("Vote Number? ").strip())
fail_req = game.get_fail_req(round)
game.do_vote(team, votes, fail_req, round, voten, proposer)
game.trace = {}
continue