new ui tools, prepare to save
This commit is contained in:
parent
d0794949ad
commit
32c040f2c2
2 changed files with 68 additions and 25 deletions
|
|
@ -1,4 +1,4 @@
|
||||||
argparse==1.2.1
|
argparse==1.2.1
|
||||||
clint==0.3.1
|
colorama==0.2.5
|
||||||
progressbar==2.3
|
progressbar==2.3
|
||||||
wsgiref==0.1.2
|
wsgiref==0.1.2
|
||||||
|
|
|
||||||
87
tim.py
87
tim.py
|
|
@ -5,7 +5,8 @@ import progressbar
|
||||||
import readline
|
import readline
|
||||||
import random
|
import random
|
||||||
import sys
|
import sys
|
||||||
from clint.textui import colored, puts
|
import colorama
|
||||||
|
from colorama import Fore, Style
|
||||||
|
|
||||||
|
|
||||||
def ResistanceGame(n_players):
|
def ResistanceGame(n_players):
|
||||||
|
|
@ -15,6 +16,13 @@ def ResistanceGame(n_players):
|
||||||
return full_set[:n_players]
|
return full_set[:n_players]
|
||||||
|
|
||||||
|
|
||||||
|
def AvalonGame(n_players):
|
||||||
|
full_set = [("Merlin", True), ("G2", True), ("G3", True),
|
||||||
|
("E1", False), ("E2", False), ("G4", True),
|
||||||
|
("E3", False), ("G5", True), ("G6", True), ("E4", False)]
|
||||||
|
return full_set[:n_players]
|
||||||
|
|
||||||
|
|
||||||
class Bernoulli(object):
|
class Bernoulli(object):
|
||||||
def __init__(self, percentage):
|
def __init__(self, percentage):
|
||||||
self.percentage = percentage
|
self.percentage = percentage
|
||||||
|
|
@ -66,8 +74,11 @@ class DeceptionGame(object):
|
||||||
return None
|
return None
|
||||||
transaction.append(obs)
|
transaction.append(obs)
|
||||||
self.observations.append(transaction)
|
self.observations.append(transaction)
|
||||||
self.seen.append(
|
self.seen.append({"type": "known_side",
|
||||||
["Known role ", player_id, "Good" if is_good else "Evil"])
|
"player": player_id,
|
||||||
|
"is good": is_good,
|
||||||
|
"print_order": ["player",
|
||||||
|
"is good"]})
|
||||||
self.tid += 1
|
self.tid += 1
|
||||||
|
|
||||||
def add_known_role(self, player_id, role_str):
|
def add_known_role(self, player_id, role_str):
|
||||||
|
|
@ -80,7 +91,11 @@ class DeceptionGame(object):
|
||||||
return None
|
return None
|
||||||
transaction.append(obs)
|
transaction.append(obs)
|
||||||
self.observations.append(transaction)
|
self.observations.append(transaction)
|
||||||
self.seen.append(["Known role ", player_id, role_str])
|
self.seen.append({"type": "known_role",
|
||||||
|
"player": player_id,
|
||||||
|
"role": role_str,
|
||||||
|
"print_order": ["player",
|
||||||
|
"role"]})
|
||||||
self.tid += 1
|
self.tid += 1
|
||||||
|
|
||||||
def player_sees_player_and_claims(self, p1, p2, claim):
|
def player_sees_player_and_claims(self, p1, p2, claim):
|
||||||
|
|
@ -107,6 +122,13 @@ class DeceptionGame(object):
|
||||||
self.observations.append(transaction)
|
self.observations.append(transaction)
|
||||||
self.seen.append(
|
self.seen.append(
|
||||||
["Lady:", p1, "says", p2, "is", "Good" if claim else "Evil"])
|
["Lady:", p1, "says", p2, "is", "Good" if claim else "Evil"])
|
||||||
|
self.seen.append({"type": "lady",
|
||||||
|
"p1": p1,
|
||||||
|
"p2": p2,
|
||||||
|
"is good": claim,
|
||||||
|
"print_order": ["p1",
|
||||||
|
"p2",
|
||||||
|
"is good"]})
|
||||||
self.tid += 1
|
self.tid += 1
|
||||||
|
|
||||||
def do_mission(self, team, fails, must_fail, r):
|
def do_mission(self, team, fails, must_fail, r):
|
||||||
|
|
@ -137,8 +159,15 @@ class DeceptionGame(object):
|
||||||
|
|
||||||
transaction.append(obs)
|
transaction.append(obs)
|
||||||
self.observations.append(transaction)
|
self.observations.append(transaction)
|
||||||
self.seen.append(
|
self.seen.append({"type": "mission",
|
||||||
["Mission:"] + team + ["with %d fails on round %d" % (fails, r)])
|
"team": team,
|
||||||
|
"fails": fails,
|
||||||
|
"round": r,
|
||||||
|
"must fail": must_fail,
|
||||||
|
"print_order": ["team",
|
||||||
|
"fails",
|
||||||
|
"must fail",
|
||||||
|
"round"]})
|
||||||
self.tid += 1
|
self.tid += 1
|
||||||
|
|
||||||
def do_vote(self, team, votes, r):
|
def do_vote(self, team, votes, r):
|
||||||
|
|
@ -151,10 +180,10 @@ class DeceptionGame(object):
|
||||||
n_spies = len(team) - n_actually_good_people
|
n_spies = len(team) - n_actually_good_people
|
||||||
could_happen = True
|
could_happen = True
|
||||||
for player, vote in enumerate(votes):
|
for player, vote in enumerate(votes):
|
||||||
if self.player_is_good(deal, player):
|
|
||||||
if player in team:
|
if player in team:
|
||||||
continue
|
continue
|
||||||
elif n_spies > 0:
|
elif self.player_is_good(deal, player):
|
||||||
|
if n_spies > 0:
|
||||||
if vote == 1:
|
if vote == 1:
|
||||||
if self.ignorance_on_round[rnd].rand():
|
if self.ignorance_on_round[rnd].rand():
|
||||||
continue
|
continue
|
||||||
|
|
@ -167,9 +196,7 @@ class DeceptionGame(object):
|
||||||
else:
|
else:
|
||||||
return False
|
return False
|
||||||
else:
|
else:
|
||||||
if player in team:
|
if n_spies == 0:
|
||||||
continue
|
|
||||||
elif n_spies == 0:
|
|
||||||
if vote == 1:
|
if vote == 1:
|
||||||
if self.ignorance_on_round[rnd].rand():
|
if self.ignorance_on_round[rnd].rand():
|
||||||
continue
|
continue
|
||||||
|
|
@ -185,7 +212,11 @@ class DeceptionGame(object):
|
||||||
|
|
||||||
transaction.append(obs)
|
transaction.append(obs)
|
||||||
self.observations.append(transaction)
|
self.observations.append(transaction)
|
||||||
self.seen.append(["Vote:"] + team + ["voted %s round %d" % (votes, r)])
|
self.seen.append({"type": "vote",
|
||||||
|
"team": team,
|
||||||
|
"votes": votes,
|
||||||
|
"round": r,
|
||||||
|
"print_order": ["team", "votes", "round"]})
|
||||||
self.tid += 1
|
self.tid += 1
|
||||||
|
|
||||||
def eval(self, length=10):
|
def eval(self, length=10):
|
||||||
|
|
@ -287,14 +318,28 @@ def repl_report(report, namemap, ngood):
|
||||||
goodness * 100,
|
goodness * 100,
|
||||||
(1.0 - goodness) * 100)
|
(1.0 - goodness) * 100)
|
||||||
if still_good < ngood:
|
if still_good < ngood:
|
||||||
puts(colored.cyan(row))
|
print(Fore.CYAN + Style.BRIGHT + row)
|
||||||
else:
|
else:
|
||||||
puts(colored.red(row))
|
print(Fore.RED + Style.BRIGHT + row)
|
||||||
still_good += 1
|
still_good += 1
|
||||||
|
|
||||||
|
|
||||||
|
def display_statement(statement, namemap):
|
||||||
|
out = ""
|
||||||
|
out += Fore.MAGENTA + Style.BRIGHT
|
||||||
|
out += statement["type"].title()
|
||||||
|
out += Style.RESET_ALL + " -- "
|
||||||
|
for key in statement["print_order"]:
|
||||||
|
out += Fore.YELLOW
|
||||||
|
out += key.title() + ": "
|
||||||
|
out += Style.RESET_ALL
|
||||||
|
out += str(statement[key]).title() + " "
|
||||||
|
return out
|
||||||
|
|
||||||
|
|
||||||
def main():
|
def main():
|
||||||
puts(colored.green("Welcome to Tim the Enchanter v1.0"))
|
colorama.init(autoreset=True)
|
||||||
|
print(Fore.GREEN + Style.BRIGHT + "Welcome to Tim the Enchanter v1.0")
|
||||||
|
|
||||||
game = None
|
game = None
|
||||||
namemap = {}
|
namemap = {}
|
||||||
|
|
@ -308,7 +353,7 @@ def main():
|
||||||
sys.exit(0)
|
sys.exit(0)
|
||||||
if (command != "newgame" and command != "testgame") \
|
if (command != "newgame" and command != "testgame") \
|
||||||
and game is None:
|
and game is None:
|
||||||
puts(colored.red("Need to create a game"))
|
print(Fore.RED + "Need to create a game")
|
||||||
continue
|
continue
|
||||||
elif command == "newgame":
|
elif command == "newgame":
|
||||||
nplayers = raw_input("How many players? ")
|
nplayers = raw_input("How many players? ")
|
||||||
|
|
@ -329,9 +374,7 @@ def main():
|
||||||
continue
|
continue
|
||||||
elif command == "ls":
|
elif command == "ls":
|
||||||
for i, statement in enumerate(game.seen):
|
for i, statement in enumerate(game.seen):
|
||||||
name = " ".join(
|
print "%d: %s" % (i, display_statement(statement, namemap))
|
||||||
[namemap.get(x, str(x)) for x in statement])
|
|
||||||
print "%d: %s" % (i, name)
|
|
||||||
continue
|
continue
|
||||||
elif command == "vote":
|
elif command == "vote":
|
||||||
input = raw_input("Team? ").strip()
|
input = raw_input("Team? ").strip()
|
||||||
|
|
@ -375,16 +418,16 @@ def main():
|
||||||
repl_report(game.report(), namemap, game.n_good)
|
repl_report(game.report(), namemap, game.n_good)
|
||||||
elif command == "name":
|
elif command == "name":
|
||||||
if len(command_list) < 3:
|
if len(command_list) < 3:
|
||||||
puts(colored.red("No args?"))
|
print(Fore.RED + "No args?")
|
||||||
continue
|
continue
|
||||||
namemap[int(command_list[1])] = command_list[2]
|
namemap[int(command_list[1])] = command_list[2]
|
||||||
elif command == "disb" or command == "disbelieve":
|
elif command == "disb" or command == "disbelieve":
|
||||||
if len(command_list) < 2:
|
if len(command_list) < 2:
|
||||||
puts(colored.red("No args?"))
|
print(Fore.RED + "No args?")
|
||||||
continue
|
continue
|
||||||
game.disbelieve(int(command_list[1]))
|
game.disbelieve(int(command_list[1]))
|
||||||
else:
|
else:
|
||||||
puts(colored.red("Unknown command: %s" % command))
|
print(Fore.RED + "Unknown command: %s" % command)
|
||||||
continue
|
continue
|
||||||
except Exception:
|
except Exception:
|
||||||
print "\n"
|
print "\n"
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue