roba/layout.go
2016-08-05 16:36:23 -07:00

66 lines
1 KiB
Go

package roba
import (
"bufio"
"bytes"
"io"
"os"
"strconv"
"strings"
)
type Tile byte
const (
TileWall = '#'
)
type Layout struct {
layout [][]byte
}
func NewLayout(path string) (*Layout, error) {
m := &Layout{}
f, err := os.Open(path)
if err != nil {
return nil, err
}
br := bufio.NewReader(f)
buf, err := br.ReadString('\n')
buf = strings.TrimRight(buf, "\n")
if err != nil {
return nil, err
}
s := strings.Split(buf, " ")
width, err := strconv.Atoi(s[0])
if err != nil {
return nil, err
}
height, err := strconv.Atoi(s[1])
if err != nil {
return nil, err
}
for j := 0; j < height; j++ {
b, err := br.ReadBytes('\n')
if err == io.EOF {
b = bytes.Repeat([]byte{TileWall}, width)
}
if len(b) < height {
bytes.TrimRight(b, "\n")
b = append(b, bytes.Repeat([]byte{TileWall}, width-len(b))...)
}
if len(b) > width {
b = b[:width]
}
m.layout = append(m.layout, b)
}
return m, nil
}
func (l *Layout) Height() int {
return len(l.layout)
}
func (l *Layout) Width() int {
return len(l.layout[0])
}