hue/gui/main.go
2018-12-04 20:31:56 -08:00

142 lines
2.9 KiB
Go

package main
import (
"fmt"
"sort"
"time"
"git.barakmich.com/barak/hue/discovery"
"github.com/amimof/huego"
"github.com/andlabs/ui"
"github.com/lucasb-eyer/go-colorful"
"github.com/maruel/temperature"
)
type groupList struct {
box *ui.Box
groups []*group
}
type group struct {
group huego.Group
box *ui.Box
cb *ui.Checkbox
color *ui.ColorButton
}
type uiModel struct {
gl *groupList
}
var bridge *huego.Bridge
func (u *uiModel) update() {
var err error
if bridge == nil {
bridge, err = discovery.DiscoverAndConnectFromConfig("barak-hue-test")
if err != nil {
ui.QueueMain(func() {
ui.Quit()
})
}
}
groups, err := bridge.GetGroups()
if err != nil {
panic(err)
}
ui.QueueMain(func() { u.gl.update(groups) })
}
func newGroup() *group {
g := &group{}
g.box = ui.NewHorizontalBox()
g.cb = ui.NewCheckbox("")
g.color = ui.NewColorButton()
g.box.Append(g.color, false)
g.box.Append(g.cb, false)
g.cb.OnToggled(g.onToggle)
return g
}
func (gl *groupList) update(groups []huego.Group) {
sort.Slice(groups, func(i, j int) bool {
return groups[i].ID < groups[j].ID
})
for len(gl.groups) < len(groups) {
g := newGroup()
gl.groups = append(gl.groups, g)
gl.box.Append(g.box, false)
}
for i, g := range gl.groups {
g.group = groups[i]
g.update()
}
}
func (g *group) update() {
g.cb.SetText(fmt.Sprintf("%d %s : %s", g.group.ID, g.group.Name, fmt.Sprint(g.group.State.Xy, g.group.State.Bri, g.group.State.Hue, g.group.State.Sat)))
if g.group.State.ColorMode == "xy" {
c := colorful.Xyy(float64(g.group.State.Xy[0]), float64(g.group.State.Xy[1]), (float64(g.group.State.Bri)/(255.0*1.5))+0.33)
r, gr, b := c.LinearRgb()
g.color.SetColor(r, gr, b, 1.0)
} else if g.group.State.ColorMode == "ct" {
r, gr, b := temperature.ToRGB(uint16(1000000.0 / float64(g.group.State.Ct)))
g.color.SetColor(float64(r)/255.0, float64(gr)/255.0, float64(b)/255.0, 1.0)
} else {
b := float64(g.group.State.Bri) / 255.0
g.color.SetColor(b, b, b, 1.0)
}
g.cb.SetChecked(g.group.IsOn())
}
func (g *group) onToggle(c *ui.Checkbox) {
fmt.Println("toggling", g.group.ID)
var err error
if c.Checked() {
err = g.group.On()
} else {
err = g.group.Off()
}
if err != nil {
panic(err)
}
}
func main() {
closer := make(chan bool)
err := ui.Main(func() {
gl := &groupList{}
uiModel := &uiModel{
gl: gl,
}
gl.box = ui.NewVerticalBox()
window := ui.NewWindow("Hue UI", 200, 100, false)
window.SetMargined(true)
window.SetChild(gl.box)
window.OnClosing(func(*ui.Window) bool {
ui.Quit()
return true
})
fmt.Println("whatup")
go updater(closer, uiModel)
window.Show()
})
fmt.Println("outside")
if err != nil {
panic(err)
}
close(closer)
}
func updater(closer chan bool, um *uiModel) {
um.update()
for {
select {
case <-closer:
return
case <-time.After(2 * time.Second):
fmt.Println("tick")
um.update()
}
}
}