Replace DebugString with Describe
This change makes tree description completely open to mechanical analysis and ensures consistency between description formats for each of the iterator types. Renamed StatsContainer.(Kind -> Type) for consistency.
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22 changed files with 186 additions and 162 deletions
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@ -17,8 +17,6 @@ package leveldb
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"strings"
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"github.com/barakmich/glog"
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ldbit "github.com/syndtr/goleveldb/leveldb/iterator"
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@ -250,17 +248,16 @@ func (it *Iterator) Size() (int64, bool) {
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return it.qs.SizeOf(Token(it.checkID)), true
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}
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func (it *Iterator) DebugString(indent int) string {
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func (it *Iterator) Describe() graph.Description {
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size, _ := it.Size()
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return fmt.Sprintf("%s(%s %d tags: %v dir: %s size:%d %s)",
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strings.Repeat(" ", indent),
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it.Type(),
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it.UID(),
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it.tags.Tags(),
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it.dir,
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size,
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it.qs.NameOf(Token(it.checkID)),
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)
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return graph.Description{
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UID: it.UID(),
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Name: it.qs.NameOf(Token(it.checkID)),
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Type: it.Type().String(),
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Tags: it.tags.Tags(),
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Size: size,
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Direction: it.dir,
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}
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}
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var levelDBType graph.Type
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