Merge pull request #1 from kortschak/b

Use cznic/b B+tree implementation in place of GoLLRB for memstore
This commit is contained in:
Barak Michener 2014-08-14 21:39:42 -04:00
commit 3b83845584
4 changed files with 1485 additions and 113 deletions

972
graph/memstore/b/keys.go Normal file

File diff suppressed because it is too large Load diff

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@ -0,0 +1,396 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package b
import (
"math"
"runtime/debug"
"testing"
"github.com/cznic/mathutil"
)
func rng() *mathutil.FC32 {
x, err := mathutil.NewFC32(math.MinInt32/4, math.MaxInt32/4, false)
if err != nil {
panic(err)
}
return x
}
func cmp(a, b int64) int {
return int(a - b)
}
func BenchmarkSetSeq1e3(b *testing.B) {
benchmarkSetSeq(b, 1e3)
}
func BenchmarkSetSeq1e4(b *testing.B) {
benchmarkSetSeq(b, 1e4)
}
func BenchmarkSetSeq1e5(b *testing.B) {
benchmarkSetSeq(b, 1e5)
}
func BenchmarkSetSeq1e6(b *testing.B) {
benchmarkSetSeq(b, 1e6)
}
func benchmarkSetSeq(b *testing.B, n int) {
b.ResetTimer()
for i := 0; i < b.N; i++ {
b.StopTimer()
r := TreeNew(cmp)
debug.FreeOSMemory()
b.StartTimer()
for j := int64(0); j < int64(n); j++ {
r.Set(j, struct{}{})
}
b.StopTimer()
r.Close()
}
b.StopTimer()
}
func BenchmarkGetSeq1e3(b *testing.B) {
benchmarkGetSeq(b, 1e3)
}
func BenchmarkGetSeq1e4(b *testing.B) {
benchmarkGetSeq(b, 1e4)
}
func BenchmarkGetSeq1e5(b *testing.B) {
benchmarkGetSeq(b, 1e5)
}
func BenchmarkGetSeq1e6(b *testing.B) {
benchmarkGetSeq(b, 1e6)
}
func benchmarkGetSeq(b *testing.B, n int) {
r := TreeNew(cmp)
for i := int64(0); i < int64(n); i++ {
r.Set(i, struct{}{})
}
debug.FreeOSMemory()
b.ResetTimer()
for i := 0; i < b.N; i++ {
for j := int64(0); j < int64(n); j++ {
r.Get(j)
}
}
b.StopTimer()
r.Close()
}
func BenchmarkSetRnd1e3(b *testing.B) {
benchmarkSetRnd(b, 1e3)
}
func BenchmarkSetRnd1e4(b *testing.B) {
benchmarkSetRnd(b, 1e4)
}
func BenchmarkSetRnd1e5(b *testing.B) {
benchmarkSetRnd(b, 1e5)
}
func BenchmarkSetRnd1e6(b *testing.B) {
benchmarkSetRnd(b, 1e6)
}
func benchmarkSetRnd(b *testing.B, n int) {
rng := rng()
a := make([]int, n)
for i := range a {
a[i] = rng.Next()
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
b.StopTimer()
r := TreeNew(cmp)
debug.FreeOSMemory()
b.StartTimer()
for _, v := range a {
r.Set(int64(v), struct{}{})
}
b.StopTimer()
r.Close()
}
b.StopTimer()
}
func BenchmarkGetRnd1e3(b *testing.B) {
benchmarkGetRnd(b, 1e3)
}
func BenchmarkGetRnd1e4(b *testing.B) {
benchmarkGetRnd(b, 1e4)
}
func BenchmarkGetRnd1e5(b *testing.B) {
benchmarkGetRnd(b, 1e5)
}
func BenchmarkGetRnd1e6(b *testing.B) {
benchmarkGetRnd(b, 1e6)
}
func benchmarkGetRnd(b *testing.B, n int) {
r := TreeNew(cmp)
rng := rng()
a := make([]int64, n)
for i := range a {
a[i] = int64(rng.Next())
}
for _, v := range a {
r.Set(v, struct{}{})
}
debug.FreeOSMemory()
b.ResetTimer()
for i := 0; i < b.N; i++ {
for _, v := range a {
r.Get(v)
}
}
b.StopTimer()
r.Close()
}
func BenchmarkDelSeq1e3(b *testing.B) {
benchmarkDelSeq(b, 1e3)
}
func BenchmarkDelSeq1e4(b *testing.B) {
benchmarkDelSeq(b, 1e4)
}
func BenchmarkDelSeq1e5(b *testing.B) {
benchmarkDelSeq(b, 1e5)
}
func BenchmarkDelSeq1e6(b *testing.B) {
benchmarkDelSeq(b, 1e6)
}
func benchmarkDelSeq(b *testing.B, n int) {
b.ResetTimer()
for i := 0; i < b.N; i++ {
b.StopTimer()
r := TreeNew(cmp)
for j := int64(0); j < int64(n); j++ {
r.Set(j, struct{}{})
}
debug.FreeOSMemory()
b.StartTimer()
for j := int64(0); j < int64(n); j++ {
r.Delete(j)
}
}
b.StopTimer()
}
func BenchmarkDelRnd1e3(b *testing.B) {
benchmarkDelRnd(b, 1e3)
}
func BenchmarkDelRnd1e4(b *testing.B) {
benchmarkDelRnd(b, 1e4)
}
func BenchmarkDelRnd1e5(b *testing.B) {
benchmarkDelRnd(b, 1e5)
}
func BenchmarkDelRnd1e6(b *testing.B) {
benchmarkDelRnd(b, 1e6)
}
func benchmarkDelRnd(b *testing.B, n int) {
rng := rng()
a := make([]int64, n)
for i := range a {
a[i] = int64(rng.Next())
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
b.StopTimer()
r := TreeNew(cmp)
for _, v := range a {
r.Set(v, struct{}{})
}
debug.FreeOSMemory()
b.StartTimer()
for _, v := range a {
r.Delete(v)
}
b.StopTimer()
r.Close()
}
b.StopTimer()
}
func BenchmarkSeekSeq1e3(b *testing.B) {
benchmarkSeekSeq(b, 1e3)
}
func BenchmarkSeekSeq1e4(b *testing.B) {
benchmarkSeekSeq(b, 1e4)
}
func BenchmarkSeekSeq1e5(b *testing.B) {
benchmarkSeekSeq(b, 1e5)
}
func BenchmarkSeekSeq1e6(b *testing.B) {
benchmarkSeekSeq(b, 1e6)
}
func benchmarkSeekSeq(b *testing.B, n int) {
for i := 0; i < b.N; i++ {
b.StopTimer()
t := TreeNew(cmp)
for j := int64(0); j < int64(n); j++ {
t.Set(j, struct{}{})
}
debug.FreeOSMemory()
b.StartTimer()
for j := int64(0); j < int64(n); j++ {
e, _ := t.Seek(j)
e.Close()
}
b.StopTimer()
t.Close()
}
b.StopTimer()
}
func BenchmarkSeekRnd1e3(b *testing.B) {
benchmarkSeekRnd(b, 1e3)
}
func BenchmarkSeekRnd1e4(b *testing.B) {
benchmarkSeekRnd(b, 1e4)
}
func BenchmarkSeekRnd1e5(b *testing.B) {
benchmarkSeekRnd(b, 1e5)
}
func BenchmarkSeekRnd1e6(b *testing.B) {
benchmarkSeekRnd(b, 1e6)
}
func benchmarkSeekRnd(b *testing.B, n int) {
r := TreeNew(cmp)
rng := rng()
a := make([]int64, n)
for i := range a {
a[i] = int64(rng.Next())
}
for _, v := range a {
r.Set(v, struct{}{})
}
debug.FreeOSMemory()
b.ResetTimer()
for i := 0; i < b.N; i++ {
for _, v := range a {
e, _ := r.Seek(v)
e.Close()
}
}
b.StopTimer()
r.Close()
}
func BenchmarkNext1e3(b *testing.B) {
benchmarkNext(b, 1e3)
}
func BenchmarkNext1e4(b *testing.B) {
benchmarkNext(b, 1e4)
}
func BenchmarkNext1e5(b *testing.B) {
benchmarkNext(b, 1e5)
}
func BenchmarkNext1e6(b *testing.B) {
benchmarkNext(b, 1e6)
}
func benchmarkNext(b *testing.B, n int) {
t := TreeNew(cmp)
for i := int64(0); i < int64(n); i++ {
t.Set(i, struct{}{})
}
debug.FreeOSMemory()
b.ResetTimer()
for i := 0; i < b.N; i++ {
en, err := t.SeekFirst()
if err != nil {
b.Fatal(err)
}
m := 0
for {
if _, _, err = en.Next(); err != nil {
break
}
m++
}
if m != n {
b.Fatal(m)
}
}
b.StopTimer()
t.Close()
}
func BenchmarkPrev1e3(b *testing.B) {
benchmarkPrev(b, 1e3)
}
func BenchmarkPrev1e4(b *testing.B) {
benchmarkPrev(b, 1e4)
}
func BenchmarkPrev1e5(b *testing.B) {
benchmarkPrev(b, 1e5)
}
func BenchmarkPrev1e6(b *testing.B) {
benchmarkPrev(b, 1e6)
}
func benchmarkPrev(b *testing.B, n int) {
t := TreeNew(cmp)
for i := int64(0); i < int64(n); i++ {
t.Set(i, struct{}{})
}
debug.FreeOSMemory()
b.ResetTimer()
for i := 0; i < b.N; i++ {
en, err := t.SeekLast()
if err != nil {
b.Fatal(err)
}
m := 0
for {
if _, _, err = en.Prev(); err != nil {
break
}
m++
}
if m != n {
b.Fatal(m)
}
}
}

View file

@ -19,49 +19,36 @@ import (
"math"
"strings"
"github.com/petar/GoLLRB/llrb"
"github.com/google/cayley/graph"
"github.com/google/cayley/graph/iterator"
"github.com/google/cayley/graph/memstore/b"
)
type Iterator struct {
uid uint64
ts *TripleStore
tags graph.Tagger
tree *llrb.LLRB
data string
isRunning bool
iterLast Int64
result graph.Value
uid uint64
ts *TripleStore
tags graph.Tagger
tree *b.Tree
iter *b.Enumerator
data string
result graph.Value
}
type Int64 int64
func (i Int64) Less(than llrb.Item) bool {
return i < than.(Int64)
func cmp(a, b int64) int {
return int(a - b)
}
func IterateOne(tree *llrb.LLRB, last Int64) Int64 {
var next Int64
tree.AscendGreaterOrEqual(last, func(i llrb.Item) bool {
if i.(Int64) == last {
return true
} else {
next = i.(Int64)
return false
}
})
return next
}
func NewLlrbIterator(tree *llrb.LLRB, data string, ts *TripleStore) *Iterator {
func NewIterator(tree *b.Tree, data string, ts *TripleStore) *Iterator {
iter, err := tree.SeekFirst()
if err != nil {
iter = nil
}
return &Iterator{
uid: iterator.NextUID(),
ts: ts,
tree: tree,
iterLast: Int64(-1),
data: data,
uid: iterator.NextUID(),
ts: ts,
tree: tree,
iter: iter,
data: data,
}
}
@ -70,7 +57,11 @@ func (it *Iterator) UID() uint64 {
}
func (it *Iterator) Reset() {
it.iterLast = Int64(-1)
var err error
it.iter, err = it.tree.SeekFirst()
if err != nil {
it.iter = nil
}
}
func (it *Iterator) Tagger() *graph.Tagger {
@ -88,8 +79,30 @@ func (it *Iterator) TagResults(dst map[string]graph.Value) {
}
func (it *Iterator) Clone() graph.Iterator {
m := NewLlrbIterator(it.tree, it.data, it.ts)
var iter *b.Enumerator
if it.result != nil {
var ok bool
iter, ok = it.tree.Seek(it.result.(int64))
if !ok {
panic("value unexpectedly missing")
}
} else {
var err error
iter, err = it.tree.SeekFirst()
if err != nil {
iter = nil
}
}
m := &Iterator{
uid: iterator.NextUID(),
ts: it.ts,
tree: it.tree,
iter: iter,
data: it.data,
}
m.tags.CopyFrom(it)
return m
}
@ -101,14 +114,18 @@ func (it *Iterator) checkValid(index int64) bool {
func (it *Iterator) Next() bool {
graph.NextLogIn(it)
if it.tree.Max() == nil || it.iterLast == it.tree.Max().(Int64) {
if it.iter == nil {
return graph.NextLogOut(it, nil, false)
}
it.iterLast = IterateOne(it.tree, it.iterLast)
if !it.checkValid(int64(it.iterLast)) {
result, _, err := it.iter.Next()
if err != nil {
return graph.NextLogOut(it, nil, false)
}
if !it.checkValid(result) {
return it.Next()
}
it.result = int64(it.iterLast)
it.result = result
return graph.NextLogOut(it, it.result, true)
}
@ -135,7 +152,7 @@ func (it *Iterator) Size() (int64, bool) {
func (it *Iterator) Contains(v graph.Value) bool {
graph.ContainsLogIn(it, v)
if it.tree.Has(Int64(v.(int64))) && it.checkValid(v.(int64)) {
if _, ok := it.tree.Get(v.(int64)); ok {
it.result = v
return graph.ContainsLogOut(it, v, true)
}
@ -150,7 +167,7 @@ func (it *Iterator) DebugString(indent int) string {
var memType graph.Type
func init() {
memType = graph.RegisterIterator("llrb")
memType = graph.RegisterIterator("b+tree")
}
func Type() graph.Type { return memType }

View file

@ -18,11 +18,11 @@ import (
"fmt"
"github.com/barakmich/glog"
"github.com/google/cayley/graph"
"github.com/google/cayley/graph/iterator"
"github.com/google/cayley/graph/memstore/b"
"github.com/google/cayley/quad"
"github.com/petar/GoLLRB/llrb"
)
func init() {
@ -32,47 +32,36 @@ func init() {
}
type QuadDirectionIndex struct {
subject map[int64]*llrb.LLRB
predicate map[int64]*llrb.LLRB
object map[int64]*llrb.LLRB
label map[int64]*llrb.LLRB
index [4]map[int64]*b.Tree
}
func NewQuadDirectionIndex() *QuadDirectionIndex {
var qdi QuadDirectionIndex
qdi.subject = make(map[int64]*llrb.LLRB)
qdi.predicate = make(map[int64]*llrb.LLRB)
qdi.object = make(map[int64]*llrb.LLRB)
qdi.label = make(map[int64]*llrb.LLRB)
return &qdi
func NewQuadDirectionIndex() QuadDirectionIndex {
return QuadDirectionIndex{[...]map[int64]*b.Tree{
quad.Subject - 1: make(map[int64]*b.Tree),
quad.Predicate - 1: make(map[int64]*b.Tree),
quad.Object - 1: make(map[int64]*b.Tree),
quad.Label - 1: make(map[int64]*b.Tree),
}}
}
func (qdi *QuadDirectionIndex) GetForDir(d quad.Direction) map[int64]*llrb.LLRB {
switch d {
case quad.Subject:
return qdi.subject
case quad.Object:
return qdi.object
case quad.Predicate:
return qdi.predicate
case quad.Label:
return qdi.label
func (qdi QuadDirectionIndex) Tree(d quad.Direction, id int64) *b.Tree {
if d < quad.Subject || d > quad.Label {
panic("illegal direction")
}
panic("illegal direction")
}
func (qdi *QuadDirectionIndex) GetOrCreate(d quad.Direction, id int64) *llrb.LLRB {
directionIndex := qdi.GetForDir(d)
if _, ok := directionIndex[id]; !ok {
directionIndex[id] = llrb.New()
tree, ok := qdi.index[d-1][id]
if !ok {
tree = b.TreeNew(cmp)
qdi.index[d-1][id] = tree
}
return directionIndex[id]
return tree
}
func (qdi *QuadDirectionIndex) Get(d quad.Direction, id int64) (*llrb.LLRB, bool) {
directionIndex := qdi.GetForDir(d)
tree, exists := directionIndex[id]
return tree, exists
func (qdi QuadDirectionIndex) Get(d quad.Direction, id int64) (*b.Tree, bool) {
if d < quad.Subject || d > quad.Label {
panic("illegal direction")
}
tree, ok := qdi.index[d-1][id]
return tree, ok
}
type LogEntry struct {
@ -88,21 +77,21 @@ type TripleStore struct {
log []LogEntry
size int64
index QuadDirectionIndex
// vip_index map[string]map[int64]map[string]map[int64]*llrb.Tree
// vip_index map[string]map[int64]map[string]map[int64]*b.Tree
}
func newTripleStore() *TripleStore {
var ts TripleStore
ts.idMap = make(map[string]int64)
ts.revIdMap = make(map[int64]string)
ts.log = make([]LogEntry, 1, 200)
return &TripleStore{
idMap: make(map[string]int64),
revIdMap: make(map[int64]string),
// Sentinel null entry so indices start at 1
ts.log[0] = LogEntry{}
ts.index = *NewQuadDirectionIndex()
ts.idCounter = 1
ts.quadIdCounter = 1
return &ts
// Sentinel null entry so indices start at 1
log: make([]LogEntry, 1, 200),
index: NewQuadDirectionIndex(),
idCounter: 1,
quadIdCounter: 1,
}
}
func (ts *TripleStore) ApplyDeltas(deltas []graph.Delta) error {
@ -120,46 +109,46 @@ func (ts *TripleStore) ApplyDeltas(deltas []graph.Delta) error {
return nil
}
func (ts *TripleStore) quadExists(t quad.Quad) (bool, int64) {
smallest := -1
var smallest_tree *llrb.LLRB
const maxInt = int(^uint(0) >> 1)
func (ts *TripleStore) indexOf(t quad.Quad) (int64, bool) {
min := maxInt
var tree *b.Tree
for d := quad.Subject; d <= quad.Label; d++ {
sid := t.Get(d)
if d == quad.Label && sid == "" {
continue
}
id, ok := ts.idMap[sid]
// If we've never heard about a node, it most not exist
// If we've never heard about a node, it must not exist
if !ok {
return false, 0
return 0, false
}
index, exists := ts.index.Get(d, id)
if !exists {
index, ok := ts.index.Get(d, id)
if !ok {
// If it's never been indexed in this direction, it can't exist.
return false, 0
return 0, false
}
if smallest == -1 || index.Len() < smallest {
smallest = index.Len()
smallest_tree = index
if l := index.Len(); l < min {
min, tree = l, index
}
}
it := NewLlrbIterator(smallest_tree, "", ts)
it := NewIterator(tree, "", ts)
for it.Next() {
val := it.Result()
if t == ts.log[val.(int64)].Quad {
return true, val.(int64)
return val.(int64), true
}
}
return false, 0
return 0, false
}
func (ts *TripleStore) AddDelta(d graph.Delta) error {
if exists, _ := ts.quadExists(d.Quad); exists {
if _, exists := ts.indexOf(d.Quad); exists {
return graph.ErrQuadExists
}
var quadID int64
quadID = ts.quadIdCounter
qid := ts.quadIdCounter
ts.log = append(ts.log, LogEntry{Delta: d})
ts.size++
ts.quadIdCounter++
@ -181,8 +170,8 @@ func (ts *TripleStore) AddDelta(d graph.Delta) error {
continue
}
id := ts.idMap[d.Quad.Get(dir)]
tree := ts.index.GetOrCreate(dir, id)
tree.ReplaceOrInsert(Int64(quadID))
tree := ts.index.Tree(dir, id)
tree.Set(qid, struct{}{})
}
// TODO(barakmich): Add VIP indexing
@ -190,15 +179,12 @@ func (ts *TripleStore) AddDelta(d graph.Delta) error {
}
func (ts *TripleStore) RemoveDelta(d graph.Delta) error {
var prevQuadID int64
var exists bool
prevQuadID = 0
if exists, prevQuadID = ts.quadExists(d.Quad); !exists {
prevQuadID, exists := ts.indexOf(d.Quad)
if !exists {
return graph.ErrQuadNotExist
}
var quadID int64
quadID = ts.quadIdCounter
quadID := ts.quadIdCounter
ts.log = append(ts.log, LogEntry{Delta: d})
ts.log[prevQuadID].DeletedBy = quadID
ts.size--
@ -214,7 +200,7 @@ func (ts *TripleStore) TripleIterator(d quad.Direction, value graph.Value) graph
index, ok := ts.index.Get(d, value.(int64))
data := fmt.Sprintf("dir:%s val:%d", d, value.(int64))
if ok {
return NewLlrbIterator(index, data, ts)
return NewIterator(index, data, ts)
}
return &iterator.Null{}
}
@ -260,4 +246,5 @@ func (ts *TripleStore) TripleDirection(val graph.Value, d quad.Direction) graph.
func (ts *TripleStore) NodesAllIterator() graph.Iterator {
return NewMemstoreNodesAllIterator(ts)
}
func (ts *TripleStore) Close() {}