Use time.Duration according to the time docs
Having a time.Duration measuring seconds is likely to cause problems at a later stage. This change retains configuration compatibility while adding idiomatic duration use.
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parent
2d884f92e9
commit
0fedecd392
4 changed files with 102 additions and 18 deletions
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@ -43,15 +43,15 @@ type Session struct {
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err error
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script *otto.Script
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kill chan struct{}
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timeoutSec time.Duration
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timeout time.Duration
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emptyEnv *otto.Otto
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}
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func NewSession(ts graph.TripleStore, timeoutSec int, persist bool) *Session {
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func NewSession(ts graph.TripleStore, timeout time.Duration, persist bool) *Session {
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g := Session{
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ts: ts,
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limit: -1,
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timeoutSec: time.Duration(timeoutSec),
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ts: ts,
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limit: -1,
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timeout: timeout,
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}
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g.env = BuildEnviron(&g)
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if persist {
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@ -125,9 +125,9 @@ func (s *Session) runUnsafe(input interface{}) (otto.Value, error) {
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// Use buffered chan to prevent blocking.
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s.env.Interrupt = make(chan func(), 1)
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if s.timeoutSec >= 0 {
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if s.timeout >= 0 {
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go func() {
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time.Sleep(s.timeoutSec * time.Second)
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time.Sleep(s.timeout)
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close(s.kill)
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s.envLock.Lock()
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defer s.envLock.Unlock()
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