Move UID handling from Base
Also clean up some of the value creation code.
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1604dca737
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13 changed files with 198 additions and 92 deletions
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@ -26,6 +26,7 @@ import (
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// be Next()ed if next is called.
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type And struct {
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Base
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uid uint64
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tags graph.Tagger
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internalIterators []graph.Iterator
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itCount int
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@ -35,13 +36,18 @@ type And struct {
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// Creates a new And iterator.
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func NewAnd() *And {
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var and And
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and := And{
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uid: NextUID(),
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internalIterators: make([]graph.Iterator, 0, 20),
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}
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BaseInit(&and.Base)
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and.internalIterators = make([]graph.Iterator, 0, 20)
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and.checkList = nil
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return &and
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}
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func (it *And) UID() uint64 {
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return it.uid
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}
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// Reset all internal iterators
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func (it *And) Reset() {
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it.primaryIt.Reset()
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